3DCoat Core API
The 3DCoat API documentation.
Loading...
Searching...
No Matches
coat
nut
coat::nut Member List
This is the complete list of members for
coat::nut
, including all inherited members.
_this
(defined in
coat::prim
)
coat::prim
protected
add
(Volume &v)
coat::prim
auto_divide
(float average_div)
coat::prim
class_name
()
coat::prim
color
(DWORD CL)
coat::prim
color
(float r, float g, float b, float a)
coat::prim
color
(float r, float g, float b)
coat::prim
color
(const char *colorid)
coat::prim
create_mesh
()
coat::nut
protected
virtual
debug_clear
()
coat::prim
static
debug_on
(bool isOn=true)
coat::prim
static
details
(const float det_level)
coat::prim
details
()
coat::prim
enableThread
(const bool &f)
coat::nut
enableThread
() const
coat::nut
fillet
(float radius)
coat::prim
fillet_relative
()
coat::prim
virtual
getTypeData
()
coat::nut
gloss
(float value)
coat::prim
intersect
(Volume &v)
coat::prim
isAs
()
coat::prim
inline
merge
(Volume &v, const BoolOpType op)
coat::prim
merge_debug
(Volume &vol, Mesh &mesh)
coat::prim
protected
mesh
()
coat::prim
metal
(float value)
coat::prim
name
(const char *s)
coat::prim
name
() const
coat::prim
nut
()
coat::nut
Obj
()
coat::prim
inline
opacity
(float value)
coat::prim
pitch
(const float &p)
coat::nut
pitch
() const
coat::nut
prim
()
coat::prim
push_details
(float details_modulator)
coat::prim
static
push_scale
(float scale)
coat::prim
static
push_scale
(const vec3 &s)
coat::prim
static
push_transform
(const mat4 &t)
coat::prim
static
push_translate
(const vec3 &d)
coat::prim
static
release
()
coat::nut
protected
reset_transform
()
coat::prim
static
roughness
(float value)
coat::prim
scale
(float scale)
coat::prim
scale
(const vec3 &v)
coat::prim
scale
() const
coat::prim
setTypeData
(void *data)
coat::nut
step_divide
(float step)
coat::prim
subtract
(Volume &v)
coat::prim
threadDiameter
(const float &d)
coat::nut
threadDiameter
() const
coat::nut
threadType
(const int &_t)
coat::nut
threadType
() const
coat::nut
to_cast_this
()
coat::prim
inline
protected
transform
(const mat4 &t)
coat::prim
transform
() const
coat::prim
translate
(const vec3 &_pos)
coat::prim
translate
() const
coat::prim
translate
(float x, float y, float z)
coat::prim
x
(float x)
coat::prim
y
(float y)
coat::prim
z
(float z)
coat::prim
~nut
()
coat::nut
Generated by
1.11.0