3DCoat
3D-COAT 4.9.xx
3DCoat is the one application that has all the tools you need to take your 3D idea from a block of digital clay all the way to a production ready, fully textured organic or hard surface model.
|
Class for working with the 3DCoat's camera. More...
#include <SCameraShortcut.h>
Classes | |
class | ViewState |
Public Member Functions | |
CameraShortcut () | |
Constructor for creating of short cut for camera. More... | |
CameraShortcut & | ToEye (const float &eye) |
Set the eye value. More... | |
CameraShortcut & | OrthoScale (const float &oscale) |
Set the ortho scale value. More... | |
CameraShortcut & | Center (const Vec3 ¢er) |
Set the center of camera. More... | |
CameraShortcut & | CenterShift (const Vec2 ¢er) |
Set the shift center of camera. More... | |
CameraShortcut & | Perspective (const bool &persp) |
Set the perspective existing. More... | |
CameraShortcut & | SetGridScale (const float sx, const float sy) |
Set the grid scale value. More... | |
CameraShortcut & | SetGridAngle (const float a) |
Set the grid angle value. More... | |
CameraShortcut & | SetGridTXY (const float tx, const float ty) |
Set the grid step in x and y axis. More... | |
CameraShortcut & | Grid2DSize (const int &size) |
Set the grid size. More... | |
CameraShortcut & | Grid2DSub (const int &sub) |
Set the grid subdivisions. More... | |
CameraShortcut & | GridStep3D (const int &step) |
Set the grid 3D step. More... | |
CameraShortcut & | GridStepsCount (const int &stepsCount) |
Set the grid step count. More... | |
CameraShortcut & | GridSubSections (const int &subsections) |
Set the grid subsections. More... | |
CameraShortcut & | GridXY (const bool &bxy) |
Set the existing of grid xy. More... | |
CameraShortcut & | GridYZ (const bool &byz) |
Set the existing of grid yz. More... | |
CameraShortcut & | GridZX (const bool &bzx) |
Set the existing of grid zx. More... | |
CameraShortcut & | AutoGrid (const bool &autogrid) |
Set the existing of automatic grid. More... | |
CameraShortcut & | RareGrid (const bool &raregrid) |
Set the existing of rare grid. More... | |
CameraShortcut & | NormalGrid (const bool &normalgrid) |
Set the existing of grid xy. More... | |
CameraShortcut & | DenseGrid (const bool &densegrid) |
Set the existing of dense grid. More... | |
CameraShortcut & | CustomGrid (const bool &customgrid) |
Set the existing of custom grid. More... | |
CameraShortcut & | ShowGrid (const bool &showgrid) |
Set the existing of show grid. More... | |
CameraShortcut & | Snap3DGrid (const bool &snapgrid) |
Set the existing of snap 3D grid. More... | |
CameraShortcut & | ShowGrid2D (const bool &showgrid2d) |
Set the show of 2D grid. More... | |
CameraShortcut & | SnapGrid2D (const bool &snapgrid2) |
Set the existing of snap 2D grid. More... | |
CameraShortcut & | State (const ViewState &vs) |
Set the camera state. More... | |
CameraShortcut & | Store () |
Store of the camera status. More... | |
void | Restore () const |
Restore of the camera status. More... | |
Class for working with the 3DCoat's camera.
|
inline |
Constructor for creating of short cut for camera.
|
inline |
Set the existing of automatic grid.
|
inline |
Set the center of camera.
|
inline |
Set the shift center of camera.
|
inline |
Set the existing of custom grid.
|
inline |
Set the existing of dense grid.
|
inline |
Set the grid size.
|
inline |
Set the grid subdivisions.
|
inline |
Set the grid 3D step.
|
inline |
Set the grid step count.
|
inline |
Set the grid subsections.
|
inline |
Set the existing of grid xy.
|
inline |
Set the existing of grid yz.
|
inline |
Set the existing of grid zx.
|
inline |
Set the existing of grid xy.
|
inline |
Set the ortho scale value.
|
inline |
Set the perspective existing.
|
inline |
Set the existing of rare grid.
void CameraShortcut::Restore | ( | ) | const |
|
inline |
Set the grid angle value.
|
inline |
Set the grid scale value.
|
inline |
Set the grid step in x and y axis.
|
inline |
Set the existing of show grid.
|
inline |
Set the show of 2D grid.
|
inline |
Set the existing of snap 3D grid.
|
inline |
Set the existing of snap 2D grid.
CameraShortcut & CameraShortcut::State | ( | const ViewState & | vs | ) |
Set the camera state.
CameraShortcut & CameraShortcut::Store | ( | ) |
|
inline |
Set the eye value.