3DCoatScripting  4.8.31β
You can manage 3DСoat features with help of scripting
coat::scripto::FormatFBX Class Reference

Class for working with data in the format FBX. More...

Inherits coat::scripto::AFormat< FormatFBX >.

Public Member Functions

virtual std::string extension () const override
 
- Public Member Functions inherited from coat::scripto::AFormat< FormatFBX >
 AFormat ()
 Constructor for building an empty object.
 
bool operator== (const AFormat &b) const
 Comparison. Sources only. More...
 
bool operator== (const Child &b) const
 For cozy registers to the scripting and for simple inheritance.
 
FormatFBXsource (const std::string &s)
 Setter for source. More...
 
std::string source () const
 Getter for source. More...
 
FormatFBXlayer (const std::string &l)
 Setter for name of layer. Right now set up a source as "layer". More...
 
std::string layer () const
 Getter for name of layer. More...
 

Additional Inherited Members

- Public Types inherited from coat::scripto::AFormat< FormatFBX >
enum  Source
 
- Protected Member Functions inherited from coat::scripto::AFormat< FormatFBX >
Source src () const
 
Source & src ()
 
FormatFBXcastThis ()
 
- Static Protected Member Functions inherited from coat::scripto::AFormat< FormatFBX >
static const std::vector
< std::string > & 
strEnumSources ()
 
static Source sourceLikeEnum (const std::string &s)
 
static const std::string & sourceLikeString (Source s)
 

Detailed Description

Class for working with data in the format FBX.

format-fbx.png
See Also
FormatDAE
Since
4.5.32