| about() const (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
| add(const PolyMesh::FaceInfo &v) (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
| add(int i, const PolyMesh::FaceInfo &v) (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
| add(const PolyMesh::RenderTarget &v) (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
| add(int i, const PolyMesh::RenderTarget &v) (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
| add(const PolyMesh::SubObject &v) (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
| add(int i, const PolyMesh::SubObject &v) (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
| add(const PolyMesh::VertexPos &v) (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
| add(int i, const PolyMesh::VertexPos &v) (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
| add(const PolyMesh::VertexUV &v) (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
| add(int i, const PolyMesh::VertexUV &v) (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
| addToStart(const PolyMesh::FaceInfo &v) (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
| addToStart(const PolyMesh::RenderTarget &v) (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
| addToStart(const PolyMesh::SubObject &v) (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
| addToStart(const PolyMesh::VertexPos &v) (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
| addToStart(const PolyMesh::VertexUV &v) (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
| beginFaces() | coat::scripto::PolyMesh | |
| clear() | coat::scripto::PolyMesh | inline |
| countFaces() const (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
| countFacesInfo() const (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
| countRenderTargets() const (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
| countSubObjects() const (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
| countVerticesPos() const (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
| countVerticesUV() const (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
| currentKeyFaces() const | coat::scripto::PolyMesh | |
| currentValueFaces() const | coat::scripto::PolyMesh | |
| endFaces() const | coat::scripto::PolyMesh | |
| faceInfo(int i, const PolyMesh::FaceInfo &v) (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
| faceInfo(int i) const (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
| faces() const (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
| FreezeState enum name | coat::scripto::PolyMesh | |
| hasFaces() const (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
| hasFacesInfo() const (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
| hasRenderTargets() const (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
| hasSubObjects() const (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
| hasVerticesPos() const (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
| hasVerticesUV() const (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
| insertFaces(DWORD k, DWORD v) | coat::scripto::PolyMesh | |
| instance() (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | static |
| nextFaces() const | coat::scripto::PolyMesh | |
| operator+=(const PolyMesh::FaceInfo &v) (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
| operator+=(const PolyMesh::RenderTarget &v) (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
| operator+=(const PolyMesh::SubObject &v) (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
| operator+=(const PolyMesh::VertexPos &v) (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
| operator+=(const PolyMesh::VertexUV &v) (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
| Parent typedef (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | |
| pm_t typedef (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | |
| PolyMesh() (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | protected |
| renderTarget(int i, const PolyMesh::RenderTarget &v) | coat::scripto::PolyMesh | inline |
| renderTarget(int i) const (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
| subObject(int i, const PolyMesh::SubObject &v) | coat::scripto::PolyMesh | inline |
| subObject(int i) const (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
| UVEdgeMask enum name | coat::scripto::PolyMesh | |
| vertexPos(int i, const PolyMesh::VertexPos &v) | coat::scripto::PolyMesh | inline |
| vertexPos(int i) const (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
| vertexUV(int i, const PolyMesh::VertexUV &v) | coat::scripto::PolyMesh | inline |
| vertexUV(int i) const (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
| ~PolyMesh() (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | virtual |