about() const (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
add(const PolyMesh::FaceInfo &v) (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
add(int i, const PolyMesh::FaceInfo &v) (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
add(const PolyMesh::RenderTarget &v) (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
add(int i, const PolyMesh::RenderTarget &v) (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
add(const PolyMesh::SubObject &v) (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
add(int i, const PolyMesh::SubObject &v) (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
add(const PolyMesh::VertexPos &v) (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
add(int i, const PolyMesh::VertexPos &v) (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
add(const PolyMesh::VertexUV &v) (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
add(int i, const PolyMesh::VertexUV &v) (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
addToStart(const PolyMesh::FaceInfo &v) (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
addToStart(const PolyMesh::RenderTarget &v) (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
addToStart(const PolyMesh::SubObject &v) (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
addToStart(const PolyMesh::VertexPos &v) (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
addToStart(const PolyMesh::VertexUV &v) (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
beginFaces() | coat::scripto::PolyMesh | |
clear() | coat::scripto::PolyMesh | inline |
countFaces() const (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
countFacesInfo() const (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
countRenderTargets() const (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
countSubObjects() const (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
countVerticesPos() const (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
countVerticesUV() const (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
currentKeyFaces() const | coat::scripto::PolyMesh | |
currentValueFaces() const | coat::scripto::PolyMesh | |
endFaces() const | coat::scripto::PolyMesh | |
faceInfo(int i, const PolyMesh::FaceInfo &v) (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
faceInfo(int i) const (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
faces() const (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
FreezeState enum name | coat::scripto::PolyMesh | |
hasFaces() const (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
hasFacesInfo() const (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
hasRenderTargets() const (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
hasSubObjects() const (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
hasVerticesPos() const (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
hasVerticesUV() const (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
insertFaces(DWORD k, DWORD v) | coat::scripto::PolyMesh | |
instance() (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | static |
nextFaces() const | coat::scripto::PolyMesh | |
operator+=(const PolyMesh::FaceInfo &v) (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
operator+=(const PolyMesh::RenderTarget &v) (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
operator+=(const PolyMesh::SubObject &v) (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
operator+=(const PolyMesh::VertexPos &v) (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
operator+=(const PolyMesh::VertexUV &v) (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
Parent typedef (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | |
pm_t typedef (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | |
PolyMesh() (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | protected |
renderTarget(int i, const PolyMesh::RenderTarget &v) | coat::scripto::PolyMesh | inline |
renderTarget(int i) const (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
subObject(int i, const PolyMesh::SubObject &v) | coat::scripto::PolyMesh | inline |
subObject(int i) const (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
UVEdgeMask enum name | coat::scripto::PolyMesh | |
vertexPos(int i, const PolyMesh::VertexPos &v) | coat::scripto::PolyMesh | inline |
vertexPos(int i) const (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
vertexUV(int i, const PolyMesh::VertexUV &v) | coat::scripto::PolyMesh | inline |
vertexUV(int i) const (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | inline |
~PolyMesh() (defined in coat::scripto::PolyMesh) | coat::scripto::PolyMesh | virtual |