Access to user interface. Подробнее...
Классы | |
struct | Default |
Default values for UI. Подробнее... | |
Открытые типы | |
enum | SelectPriority : BYTE { Undefined = 0, AlwaysFirst, count } |
enum | AboutQ { Undefined = 0, Expect, ExpectBeginPosition, ExpectBeginPositionX, ExpectBeginPositionY, ExpectBeginPositionZ, ExpectButton, ExpectEndPosition, ExpectEndPositionX, ExpectEndPositionY, ExpectEndPositionZ, ExpectMenu, ExpectPosition, ExpectPositionX, ExpectPositionY, ExpectPositionZ, ExpectSize, ExpectSizeX, ExpectSizeY, ExpectSizeZ, Reduced, count } |
enum | AboutWidget { Undefined = 0, Can, CanChange, CanChangeName, CanChangeHint, CanChangeValue, CanChangeValueBool, CanChangeValueFloat, CanChangeValueInt, CanChangeValueText, CanSetValue = CanChangeValue, CanSetValueBool = CanChangeValueBool, CanSetValueFloat = CanChangeValueFloat, CanSetValueInt = CanChangeValueInt, CanSetValueText = CanChangeValueText, CanGetValue, CanGetValueBool, CanGetValueFloat, CanGetValueInt, CanGetValueText, CanPress, Has, HasAnyName, HasCodeName, HasHintName, HasUIName, Is, IsBeginPosition, IsBeginPositionX, IsBeginPositionY, IsBeginPositionZ, IsButton, IsEndPosition, IsEndPositionX, IsEndPositionY, IsEndPositionZ, IsInputField, IsMenu, IsPanel, IsPosition, IsPositionX, IsPositionY, IsPositionZ, IsScale, IsScaleX, IsScaleY, IsScaleZ, IsSize, IsSizeX, IsSizeY, IsSizeZ, IsSlider, count } |
enum | AboutQWidget { Undefined = 0, EqualsHint, EqualsInnerCode, EqualsVisibleName, count } |
enum | Aim { Undefined = 0, Press, Get, Change, Set = Change, count } |
typedef std::function< void(void) > | command_t |
typedef std::string | commandKey_t |
typedef std::map< commandKey_t, command_t > | commands_t |
Открытые члены | |
const Default & | getDefault () |
Wizard | wizard () |
Builds a wizard for run some sequence by. | |
UI & | lang (const std::string &s) |
Set a language for user interface. Подробнее... | |
std::string | lang () const |
UI & | language (const std::string &) |
std::string | language () const |
std::string | operator[] (const std::string &) |
Get value from input field / slider. | |
UI & | apply (const std::string &) |
Direct acces to run methods. Подробнее... | |
UI & | operator() (const std::string &) |
Left-click to button / pane / input field / slider / etc. Подробнее... | |
template<typename T > | |
UI & | operator() (const std::string &, const T &) |
Set a value to input field / slider / etc. If calls with empty string then clears warnings. | |
std::string | all () const |
bool | enableWindow (const std::string &name, const bool eflag) |
float | calculate (const std::string &, bool ignorePopupError) const |
bool | activeWindow (const std::string &name, const bool aflag) |
std::string | code (const std::string &) |
UI & | selectPriority (const SelectPriority &v) |
SelectPriority | selectPriority () const |
UI & | toPaintRoom () |
Switch to Paint room. | |
UI & | toRenderRoom () |
Switch to Render room. | |
UI & | toRetopoRoom () |
Switch to Retopo room. | |
UI & | toSculptRoom () |
Switch to Sculpt room. | |
UI & | toUVRoom () |
Switch to UV room. | |
UI & | a (const Vec3 &v) |
The default value. Подробнее... | |
Vec3 | a () const |
UI & | ax (const float &v) |
float | ax () const |
UI & | ay (const float &v) |
float | ay () const |
UI & | az (const float &v) |
float | az () const |
UI & | begin (const Vec3 &v) |
Vec3 | begin () const |
UI & | b (const Vec3 &v) |
The default value. Подробнее... | |
Vec3 | b () const |
UI & | bx (const float &v) |
float | bx () const |
UI & | by (const float &v) |
float | by () const |
UI & | bz (const float &v) |
float | bz () const |
UI & | end (const Vec3 &v) |
Vec3 | end () const |
UI & | button (const std::string &v) |
The default button which will press on modal choice-windows. Подробнее... | |
std::string | button () const |
float | capA () const |
The default value. Подробнее... | |
UI & | capA (const float &v) |
float | capB () const |
UI & | capB (const float &v) |
int | colorFileExtensionEnum () const |
The default value. Подробнее... | |
UI & | colorFileExtensionEnum (const int &v) |
int | glossFileExtensionEnum () const |
The default value. Подробнее... | |
UI & | glossFileExtensionEnum (const int &v) |
int | normalMapFileExtensionEnum () const |
The default value. Подробнее... | |
UI & | normalMapFileExtensionEnum (const int &v) |
UI & | file (const std::string &v) |
The default file for input / output from / into user folder. Подробнее... | |
std::string | file () const |
float | height () const |
The default value. Подробнее... | |
UI & | height (const float &v) |
bool | needAO () const |
The default value. Подробнее... | |
UI & | needAO (const bool &v) |
bool | needBakeLocalOcclusion () const |
The default value. Подробнее... | |
UI & | needBakeLocalOcclusion (const bool &v) |
bool | needBump () const |
The default value. Подробнее... | |
UI & | needBump (const bool &v) |
bool | needCoarseMesh () const |
The default value. Подробнее... | |
UI & | needCoarseMesh (const bool &v) |
bool | needColor () const |
The default value. Подробнее... | |
UI & | needColor (const bool &v) |
bool | needCurvature () const |
The default value. Подробнее... | |
UI & | needCurvature (const bool &v) |
bool | needGeometry () const |
The default value. Подробнее... | |
UI & | needGeometry (const bool &v) |
bool | needMetallness () const |
The default value. Подробнее... | |
UI & | needMetallness (const bool &v) |
bool | needNormalMap () const |
The default value. Подробнее... | |
UI & | needNormalMap (const bool &v) |
bool | needPadding () const |
The default value. Подробнее... | |
UI & | needPadding (const bool &v) |
bool | needPreserveInitialNodes () const |
The default value. Подробнее... | |
UI & | needPreserveInitialNodes (const bool &v) |
bool | needRoughness () const |
The default value. Подробнее... | |
UI & | needRoughness (const bool &v) |
bool | needScale () const |
The default value. Подробнее... | |
UI & | needScale (const bool &v) |
bool | needScreenBased () const |
The default value. Подробнее... | |
UI & | needScreenBased (const bool &v) |
bool | needSpecular () const |
The default value. Подробнее... | |
UI & | needSpecular (const bool &v) |
bool | needSpecularAsNormalMapAlpha () const |
The default value. Подробнее... | |
UI & | needSpecularAsNormalMapAlpha (const bool &v) |
bool | needTaperingAngle () const |
The default value. Подробнее... | |
UI & | needTaperingAngle (const bool &v) |
bool | needUVSetsAsTile () const |
The default value. Подробнее... | |
UI & | needUVSetsAsTile (const bool &v) |
Vec3 | position () const |
The default value. Подробнее... | |
UI & | position (const Vec3 &v) |
float | radius () const |
The default value. Подробнее... | |
UI & | radius (const float &v) |
float | bottomRadius () const |
UI & | bottomRadius (const float &v) |
float | relativeHoleRadius () const |
UI & | relativeHoleRadius (const float &v) |
float | topRadius () const |
UI & | topRadius (const float &v) |
UI & | rayCastingLength (const float &v) |
The default value. Подробнее... | |
float | rayCastingLength () const |
UI & | reductionPercent (const float &v) |
The default value. Подробнее... | |
float | reductionPercent () const |
int | resolutionEnum () const |
The default value. Подробнее... | |
UI & | resolutionEnum (const int &v) |
bool | scaleA () const |
The default value. Подробнее... | |
UI & | scaleA (const bool &v) |
bool | scaleB () const |
UI & | scaleB (const bool &v) |
Vec3 | size () const |
The default value. Подробнее... | |
UI & | size (const Vec3 &v) |
int | teeth () const |
The default value. Подробнее... | |
UI & | teeth (const int &v) |
UI & | tempFile (const std::string &) |
The default temporary file for input / output from / into user folder. Подробнее... | |
std::string | tempFile () const |
int | textureSizeEnum () const |
The default value. Подробнее... | |
UI & | textureSizeEnum (const int &v) |
UI & | thickness (const float &v) |
The default value. Подробнее... | |
float | thickness () const |
bool | useDiameter () const |
The default value. Подробнее... | |
UI & | useDiameter (const bool &v) |
bool | useFillet () const |
The default value. Подробнее... | |
UI & | useFillet (const bool &v) |
bool | useSector () const |
The default value. Подробнее... | |
UI & | useSector (const bool &v) |
bool | skipDialog () const |
true when need skip an any dialog into the code. Подробнее... | |
UI & | skipDialog (const bool &v) |
template<> | |
UI & | operator() (const std::string &q, const bool &v) |
template<> | |
UI & | operator() (const std::string &q, const float &v) |
template<> | |
UI & | operator() (const std::string &q, const int &v) |
Открытые статические члены | |
static UI * | instance () |
static bool | eqReduce (const std::string &a, const std::string &b) |
Equals based on reduce. Подробнее... | |
static std::string | normalize (const std::string &name) |
Статические открытые данные | |
static const char * | strEnumAim [] |
Защищенные статические члены | |
static void | undercuts () |
Access to user interface.
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Set a language for user interface.
StateKeeper
. UI & coat::scripto::UI::apply | ( | const std::string & | q | ) |
UI & coat::scripto::UI::operator() | ( | const std::string & | q | ) |
std::string coat::scripto::UI::all | ( | ) | const |
bool coat::scripto::UI::enableWindow | ( | const std::string & | name, |
const bool | eflag | ||
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float coat::scripto::UI::calculate | ( | const std::string & | s, |
bool | ignorePopupError | ||
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std::string coat::scripto::UI::code | ( | const std::string & | q | ) |
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The default button which will press on modal choice-windows.
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The default value.
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The default file for input / output from / into user folder.
Temporary file name will cleared.
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The default value.
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The default value.
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The default value.
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The default value.
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The default value.
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The default value.
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The default value.
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The default value.
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The default value.
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The default value.
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The default value.
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The default value.
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The default value.
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The default value.
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The default value.
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The default value.
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The default value.
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The default value.
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The default value.
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The default value.
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The default value.
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The default value.
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The default value.
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The default value.
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The default value.
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The default value.
UI & coat::scripto::UI::tempFile | ( | const std::string & | v | ) |
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The default value.
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The default value.
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The default value.
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The default value.
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true
when need skip an any dialog into the code.
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Equals based on reduce.
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