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const Default & | getDefault () |
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Wizard | wizard () |
| Builds a wizard for run some sequence by.
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UI & | lang (const std::string &s) |
| Set a language for user interface. Подробнее...
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std::string | lang () const |
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UI & | language (const std::string &) |
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std::string | language () const |
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std::string | operator[] (const std::string &) |
| Get value from input field / slider.
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UI & | apply (const std::string &) |
| Direct acces to run methods. Подробнее...
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UI & | operator() (const std::string &) |
| Left-click to button / pane / input field / slider / etc. Подробнее...
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template<typename T > |
UI & | operator() (const std::string &, const T &) |
| Set a value to input field / slider / etc. If calls with empty string then clears warnings.
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std::string | all () const |
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bool | enableWindow (const std::string &name, const bool eflag) |
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float | calculate (const std::string &, bool ignorePopupError) const |
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bool | activeWindow (const std::string &name, const bool aflag) |
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std::string | code (const std::string &) |
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UI & | selectPriority (const SelectPriority &v) |
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SelectPriority | selectPriority () const |
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UI & | toPaintRoom () |
| Switch to Paint room.
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UI & | toRenderRoom () |
| Switch to Render room.
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UI & | toRetopoRoom () |
| Switch to Retopo room.
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UI & | toSculptRoom () |
| Switch to Sculpt room.
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UI & | toUVRoom () |
| Switch to UV room.
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UI & | a (const Vec3 &v) |
| The default value. Подробнее...
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Vec3 | a () const |
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UI & | ax (const float &v) |
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float | ax () const |
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UI & | ay (const float &v) |
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float | ay () const |
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UI & | az (const float &v) |
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float | az () const |
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UI & | begin (const Vec3 &v) |
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Vec3 | begin () const |
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UI & | b (const Vec3 &v) |
| The default value. Подробнее...
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Vec3 | b () const |
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UI & | bx (const float &v) |
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float | bx () const |
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UI & | by (const float &v) |
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float | by () const |
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UI & | bz (const float &v) |
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float | bz () const |
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UI & | end (const Vec3 &v) |
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Vec3 | end () const |
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UI & | button (const std::string &v) |
| The default button which will press on modal choice-windows. Подробнее...
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std::string | button () const |
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float | capA () const |
| The default value. Подробнее...
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UI & | capA (const float &v) |
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float | capB () const |
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UI & | capB (const float &v) |
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int | colorFileExtensionEnum () const |
| The default value. Подробнее...
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UI & | colorFileExtensionEnum (const int &v) |
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int | glossFileExtensionEnum () const |
| The default value. Подробнее...
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UI & | glossFileExtensionEnum (const int &v) |
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int | normalMapFileExtensionEnum () const |
| The default value. Подробнее...
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UI & | normalMapFileExtensionEnum (const int &v) |
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UI & | file (const std::string &v) |
| The default file for input / output from / into user folder. Подробнее...
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std::string | file () const |
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float | height () const |
| The default value. Подробнее...
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UI & | height (const float &v) |
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bool | needAO () const |
| The default value. Подробнее...
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UI & | needAO (const bool &v) |
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bool | needBakeLocalOcclusion () const |
| The default value. Подробнее...
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UI & | needBakeLocalOcclusion (const bool &v) |
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bool | needBump () const |
| The default value. Подробнее...
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UI & | needBump (const bool &v) |
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bool | needCoarseMesh () const |
| The default value. Подробнее...
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UI & | needCoarseMesh (const bool &v) |
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bool | needColor () const |
| The default value. Подробнее...
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UI & | needColor (const bool &v) |
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bool | needCurvature () const |
| The default value. Подробнее...
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UI & | needCurvature (const bool &v) |
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bool | needGeometry () const |
| The default value. Подробнее...
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UI & | needGeometry (const bool &v) |
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bool | needMetallness () const |
| The default value. Подробнее...
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UI & | needMetallness (const bool &v) |
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bool | needNormalMap () const |
| The default value. Подробнее...
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UI & | needNormalMap (const bool &v) |
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bool | needPadding () const |
| The default value. Подробнее...
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UI & | needPadding (const bool &v) |
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bool | needPreserveInitialNodes () const |
| The default value. Подробнее...
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UI & | needPreserveInitialNodes (const bool &v) |
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bool | needRoughness () const |
| The default value. Подробнее...
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UI & | needRoughness (const bool &v) |
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bool | needScale () const |
| The default value. Подробнее...
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UI & | needScale (const bool &v) |
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bool | needScreenBased () const |
| The default value. Подробнее...
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UI & | needScreenBased (const bool &v) |
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bool | needSpecular () const |
| The default value. Подробнее...
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UI & | needSpecular (const bool &v) |
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bool | needSpecularAsNormalMapAlpha () const |
| The default value. Подробнее...
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UI & | needSpecularAsNormalMapAlpha (const bool &v) |
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bool | needTaperingAngle () const |
| The default value. Подробнее...
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UI & | needTaperingAngle (const bool &v) |
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bool | needUVSetsAsTile () const |
| The default value. Подробнее...
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UI & | needUVSetsAsTile (const bool &v) |
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Vec3 | position () const |
| The default value. Подробнее...
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UI & | position (const Vec3 &v) |
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float | radius () const |
| The default value. Подробнее...
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UI & | radius (const float &v) |
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float | bottomRadius () const |
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UI & | bottomRadius (const float &v) |
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float | relativeHoleRadius () const |
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UI & | relativeHoleRadius (const float &v) |
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float | topRadius () const |
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UI & | topRadius (const float &v) |
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UI & | rayCastingLength (const float &v) |
| The default value. Подробнее...
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float | rayCastingLength () const |
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UI & | reductionPercent (const float &v) |
| The default value. Подробнее...
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float | reductionPercent () const |
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int | resolutionEnum () const |
| The default value. Подробнее...
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UI & | resolutionEnum (const int &v) |
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bool | scaleA () const |
| The default value. Подробнее...
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UI & | scaleA (const bool &v) |
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bool | scaleB () const |
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UI & | scaleB (const bool &v) |
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Vec3 | size () const |
| The default value. Подробнее...
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UI & | size (const Vec3 &v) |
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int | teeth () const |
| The default value. Подробнее...
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UI & | teeth (const int &v) |
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UI & | tempFile (const std::string &) |
| The default temporary file for input / output from / into user folder. Подробнее...
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std::string | tempFile () const |
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int | textureSizeEnum () const |
| The default value. Подробнее...
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UI & | textureSizeEnum (const int &v) |
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UI & | thickness (const float &v) |
| The default value. Подробнее...
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float | thickness () const |
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bool | useDiameter () const |
| The default value. Подробнее...
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UI & | useDiameter (const bool &v) |
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bool | useFillet () const |
| The default value. Подробнее...
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UI & | useFillet (const bool &v) |
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bool | useSector () const |
| The default value. Подробнее...
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UI & | useSector (const bool &v) |
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bool | skipDialog () const |
| true when need skip an any dialog into the code. Подробнее...
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UI & | skipDialog (const bool &v) |
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template<> |
UI & | operator() (const std::string &q, const bool &v) |
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template<> |
UI & | operator() (const std::string &q, const float &v) |
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template<> |
UI & | operator() (const std::string &q, const int &v) |
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