![]() ![]() | For simple script registrations |
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![]() ![]() ![]() ![]() | Class for working with an axis aligned bounding box |
![]() ![]() ![]() ![]() | Abstract class for file of any format |
![]() ![]() ![]() ![]() | Abstract mesh |
![]() ![]() ![]() ![]() | Class for working with Euler angles: pitch, yaw, roll |
![]() ![]() ![]() ![]() | Base class for any tools of app |
![]() ![]() ![]() ![]() | Base class for transformation of mesh |
![]() ![]() ![]() ![]() | Abstract wizard |
![]() ![]() ![]() ![]() | Class for create a bevel by the boolean operations with meshes |
![]() ![]() ![]() ![]() | Fixture for builds the primitives |
![]() ![]() ![]() ![]() | Class for working with an RGBA-color |
![]() ![]() ![]() ![]() | Class for prepare and execute a script |
![]() ![]() ![]() ![]() | General access to debugging |
![]() ![]() ![]() ![]() | For print a debug output to string |
![]() ![]() ![]() ![]() | Access to debugging like viewport-output |
![]() ![]() ![]() ![]() | Access to debugging like text-output |
![]() ![]() ![]() ![]() | Class for working with file of... any format, including a text and just binary |
![]() ![]() ![]() ![]() | Class for working with binary data |
![]() ![]() ![]() ![]() | Class for working with data in the format DAE |
![]() ![]() ![]() ![]() | Class for working with data in the format FBX |
![]() ![]() ![]() ![]() | Class for working with data in the format OBJ |
![]() ![]() ![]() ![]() | Class for working with 3D-line |
![]() ![]() ![]() ![]() | Class for working with 3D-lines |
![]() ![]() ![]() ![]() | Class for working with matrix 3 x 3 |
![]() ![]() ![]() ![]() | Class for working with matrix 4 x 4 |
![]() ![]() ![]() ![]() | Class for working with polygon mesh which represents like any form |
![]() ![]() ![]() ![]() | Class for working with mesh which represents like capsule |
![]() ![]() ![]() ![]() | Class for working with mesh which represents like cone |
![]() ![]() ![]() ![]() | Class for working with mesh which represents like cuboid |
![]() ![]() ![]() ![]() | Class for working with mesh which represents like cylinder |
![]() ![]() ![]() ![]() | Class for working with mesh which represents like ellipsoid |
![]() ![]() ![]() ![]() | Class for working with mesh which represents like gear |
![]() ![]() ![]() ![]() | Class for working with mesh which represents like ngon |
![]() ![]() ![]() ![]() | Class for working with mesh which represents like sphere |
![]() ![]() ![]() ![]() | Class for working with mesh which represents like text |
![]() ![]() ![]() ![]() | Class for working with mesh which represents like torus |
![]() ![]() ![]() ![]() | Class for working with mesh which represents like tube |
![]() ![]() ![]() ![]() | For building concrete figures |
![]() ![]() ![]() ![]() | Class for working with the 3DCoat's scene |
![]() ![]() ![]() ![]() ![]() | Info about face |
![]() ![]() ![]() ![]() ![]() | Info about layer |
![]() ![]() ![]() ![]() ![]() | Represent a layer on face |
![]() ![]() ![]() ![]() ![]() | Info about layer point |
![]() ![]() ![]() ![]() ![]() | Represent a render target |
![]() ![]() ![]() ![]() ![]() | Represent a subobject |
![]() ![]() ![]() ![]() ![]() | Represent a surface point |
![]() ![]() ![]() ![]() ![]() | Represent a vertex position |
![]() ![]() ![]() ![]() ![]() | Represent a vertex of UV |
![]() ![]() ![]() ![]() | Class for working with quaternions |
![]() ![]() ![]() ![]() | Register an object for scripting with observe |
![]() ![]() ![]() ![]() | Class for work with retopology room |
![]() ![]() ![]() ![]() | Abstract class for rooms |
![]() ![]() ![]() ![]() | Class for stability works the complex classes |
![]() ![]() ![]() ![]() | Class for work with sculpting layers |
![]() ![]() ![]() ![]() | Class for work with sculpting room |
![]() ![]() ![]() ![]() | Store state by creating and restore it after destructing |
![]() ![]() ![]() ![]() | Builder for tools of mesh |
![]() ![]() ![]() ![]() | Register a mesh tools for scripting with observe |
![]() ![]() ![]() ![]() | Access to transformation of mesh |
![]() ![]() ![]() ![]() | Register a transform mesh tools for scripting with observe |
![]() ![]() ![]() ![]() | Class for tools mesh |
![]() ![]() ![]() ![]() | Register an abstract mesh tools for scripting with observe |
![]() ![]() ![]() ![]() | For building a concrete tool |
![]() ![]() ![]() ![]() | Access to user interface |
![]() ![]() ![]() ![]() ![]() | Default values for UI |
![]() ![]() ![]() ![]() | Class for working with Euclidean vectors in 2D-space |
![]() ![]() ![]() ![]() | Class for working with Euclidean vectors in 3D-space |
![]() ![]() ![]() ![]() | Builder for wizards |
![]() ![]() ![]() ![]() | For building concrete wizard |
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![]() ![]() ![]() | General class for work with mesh |
![]() ![]() ![]() ![]() | See GenPlane |