I'm having trouble making decals for ed coat. I'm uploading a couple images to show what I mean. My decals are not coming out strong like the store-bought ones. Mine look weak and faded. Can't figure out what I'm doing wrong. Also as you can see to the right in the decal library my decals don't show the decal image as an icon in the square. I've tried it in V4.7.97 as well as in version 2022, the images are correspondingly. Also some of them have clipped black backgrounds and I can't figure out
@castaneda
The reason your decals/brushes look faded is because when you import a texture to 3D Coat as a brush if the texture has no alpha channel 3D Coat will try to generate one based on the combined luminance of the existing red, green and blue channels (which it will then also uses for the depth map, etc).
This means that if you import a colour texture rather than a black and white image, the alpha channel that's generated will vary in opacity based on the brightness of the image