3DCoat Core API
The 3DCoat API documentation.
Loading...
Searching...
No Matches
coat
image
coat::image Member List
This is the complete list of members for
coat::image
, including all inherited members.
_this
(defined in
coat::prim
)
coat::prim
protected
add
(Volume &v)
coat::prim
auto_divide
(float average_div)
coat::prim
basicThickness
(const float &_thickness)
coat::image
basicThickness
() const
coat::image
bendRadius
(const float &radius)
coat::text
bendRadius
() const
coat::text
bottomBumpTexture
(const char *_texture)
coat::image
bottomBumpTexture
() const
coat::image
bottomStrencilTexture
(const char *_texture)
coat::image
bottomStrencilTexture
() const
coat::image
bottomTexture
(const char *_texture)
coat::image
bottomTexture
() const
coat::image
bumpThickness
(const float &_thickness)
coat::image
bumpThickness
() const
coat::image
class_name
()
coat::prim
color
(DWORD CL)
coat::prim
color
(float r, float g, float b, float a)
coat::prim
color
(float r, float g, float b)
coat::prim
color
(const char *colorid)
coat::prim
create_mesh
()
coat::image
protected
virtual
debug_clear
()
coat::prim
static
debug_on
(bool isOn=true)
coat::prim
static
depth
(const float &d)
coat::text
depth
() const
coat::text
details
(const float det_level)
coat::prim
details
()
coat::prim
extraRotation
(const float &rotation)
coat::text
extraRotation
() const
coat::text
fillet
(float radius)
coat::prim
fillet_relative
()
coat::prim
virtual
font
(const Font &f)
coat::text
font
() const
coat::text
gloss
(float value)
coat::prim
image
()
coat::image
intersect
(Volume &v)
coat::prim
invertBending
(const bool &_binvert)
coat::text
invertBending
() const
coat::text
isAs
()
coat::prim
inline
merge
(Volume &v, const BoolOpType op)
coat::prim
merge_debug
(Volume &vol, Mesh &mesh)
coat::prim
protected
mesh
()
coat::prim
metal
(float value)
coat::prim
name
(const char *s)
coat::prim
name
() const
coat::prim
Obj
()
coat::prim
inline
opacity
(float value)
coat::prim
prim
()
coat::prim
push_details
(float details_modulator)
coat::prim
static
push_scale
(float scale)
coat::prim
static
push_scale
(const vec3 &s)
coat::prim
static
push_transform
(const mat4 &t)
coat::prim
static
push_translate
(const vec3 &d)
coat::prim
static
reset_transform
()
coat::prim
static
roughness
(float value)
coat::prim
scale
(float scale)
coat::prim
scale
(const vec3 &v)
coat::prim
scale
() const
coat::prim
sizeInScene
(const float &_size)
coat::image
sizeInScene
() const
coat::image
step_divide
(float step)
coat::prim
strencilTexture
(const char *_texture)
coat::image
strencilTexture
() const
coat::image
string
(const char *s)
coat::text
string
() const
coat::text
subtract
(Volume &v)
coat::prim
taperAngle
(const float &_angle)
coat::image
taperAngle
() const
coat::image
text
()
coat::text
text
(const char *s)
coat::text
to_cast_this
()
coat::prim
inline
protected
topBottomWeight
(const float &weight)
coat::image
topBottomWeight
() const
coat::image
topBumpTexture
(const char *_texture)
coat::image
topBumpTexture
() const
coat::image
topTexture
(const char *_texture)
coat::image
topTexture
() const
coat::image
transform
(const mat4 &t)
coat::prim
transform
() const
coat::prim
translate
(const vec3 &_pos)
coat::prim
translate
() const
coat::prim
translate
(float x, float y, float z)
coat::prim
update_mesh
(cMeshContainer *mc)
coat::text
protected
width
(const float &w)
coat::text
width
() const
coat::text
x
(float x)
coat::prim
y
(float y)
coat::prim
z
(float z)
coat::prim
Generated by
1.11.0