3DCoat
3D-COAT 4.9.xx
3DCoat is the one application that has all the tools you need to take your 3D idea from a block of digital clay all the way to a production ready, fully textured organic or hard surface model.
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Here is a list of all documented class members with links to the class documentation for each member:
- n -
n1 :
tMiniMesh
n123() :
tMiniMesh
name() :
coat::SceneElement
Name() :
coat::scripto::Font
name() :
RegisterVoxHelper
Name() :
coat::scripto::FreeFormPrim
names() :
RegisterVoxHelper
nameShader() :
RegisterVoxHelper
needAO() :
coat::scripto::UI
needBakeLocalOcclusion() :
coat::scripto::UI
needBump() :
coat::scripto::UI
needCoarseMesh() :
coat::scripto::UI
needColor() :
coat::scripto::UI
needCurvature() :
coat::scripto::UI
NeedFirstPoint() :
VoxelExtension
needGeometry() :
coat::scripto::UI
NeedGlobalIndexing() :
VoxelExtension
needMetallness() :
coat::scripto::UI
needNormalMap() :
coat::scripto::UI
needPadding() :
coat::scripto::UI
needPreserveInitialNodes() :
coat::scripto::UI
needRoughness() :
coat::scripto::UI
needScale() :
coat::scripto::UI
needScreenBased() :
coat::scripto::UI
needSpecular() :
coat::scripto::UI
needSpecularAsNormalMapAlpha() :
coat::scripto::UI
needTaperingAngle() :
coat::scripto::UI
NeedTrajectory() :
QuadStripTool
,
RtKnife
,
VoxelExtension
needUVSetsAsTile() :
coat::scripto::UI
new_element() :
BaseClass
next() :
RegisterVoxHelper
Next() :
OpenSubdiv::v3_4_3::Far::StencilReal< REAL >
,
OpenSubdiv::v3_4_3::Far::LimitStencilReal< REAL >
nextFaces() :
coat::scripto::PolyMesh
nextForParent() :
RegisterVoxHelper
nextPaintLayer() :
RegisterVoxHelper
nextRetopoLayer() :
RegisterVoxHelper
ngon() :
coat::scripto::Builder
,
coat::scripto::PrimitivesTool
no() :
coat::dialog
noModal() :
coat::dialog
NON_PATCH :
OpenSubdiv::v3_4_3::Far::PatchDescriptor
NonQuadRoot() :
OpenSubdiv::v3_4_3::Far::PatchParam
NormalGrid() :
coat::scripto::CameraShortcut
Normalize() :
OpenSubdiv::v3_4_3::Far::PatchParam
normalize() :
coat::scripto::Quat
,
coat::scripto::Vec3
normalize180() :
coat::scripto::Angles
normalize180Copy() :
coat::scripto::Angles
normalize360() :
coat::scripto::Angles
normalize360Copy() :
coat::scripto::Angles
normalizeCopy() :
coat::scripto::Quat
,
coat::scripto::Vec3
normalized() :
coat::scripto::Quat
,
coat::scripto::Vec3
normalMapFileExtensionEnum() :
coat::scripto::UI
note() :
coat::scripto::DebugDraw
numFVarChannels :
OpenSubdiv::v3_4_3::Far::PatchTableFactory::Options
numLocations :
OpenSubdiv::v3_4_3::Far::LimitStencilTableFactoryReal< REAL >::LocationArray
numpos() :
HexagonalGrid2D
nut() :
coat::scripto::PrimitivesTool
NutLocation() :
coat::scripto::BoltPrim
Nx :
VolumeCell
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