3DCoatScripting  4.8.31β
You can manage 3DСoat features with help of scripting
coat::scripto::SculptLayer Class Reference

Class for work with sculpting layers. More...

Public Member Functions

SculptLayer & clear ()
 
SculptLayer & clone ()
 
SculptLayer & cloneInstance ()
 
SculptLayer & merge (const std::string &name)
 
SculptLayer & rename (const std::string &name)
 
SculptLayer & select (const std::string &name)
 
SculptLayer & shell ()
 
SculptLayer & subtract (const std::string &name)
 
SculptLayer & resample ()
 
SculptLayer & surface (const bool &v)
 
bool surface () const
 
SculptLayer & toSurface ()
 surface( true )
 
SculptLayer & toVoxel ()
 surface( false )
 
SculptLayer & toVoxel (int suggestPoly)
 
SculptLayer & visible (const bool &v)
 
bool visible () const
 
SculptLayer & hide ()
 visible( false )
 
SculptLayer & show ()
 visible( true )
 

Static Public Member Functions

static SculptLayer * instance ()
 

Detailed Description

Class for work with sculpting layers.

Since
4.5

Member Function Documentation

SculptLayer& coat::scripto::SculptLayer::surface ( const bool &  v)
inline
SculptLayer& coat::scripto::SculptLayer::visible ( const bool &  v)
inline
See Also
hide(), show()