Class for work with sculpting layers. Подробнее...
Открытые члены | |
SculptLayer & | clear () |
SculptLayer & | clone () |
SculptLayer & | cloneInstance () |
SculptLayer & | merge (const std::string &name) |
SculptLayer & | rename (const std::string &name) |
SculptLayer & | select (const std::string &name) |
SculptLayer & | shell () |
SculptLayer & | subtract (const std::string &name) |
SculptLayer & | resample () |
SculptLayer & | surface (const bool &v) |
bool | surface () const |
SculptLayer & | toSurface () |
surface( true ) | |
SculptLayer & | toVoxel () |
surface( false ) | |
SculptLayer & | toVoxel (int suggestPoly) |
SculptLayer & | visible (const bool &v) |
bool | visible () const |
SculptLayer & | hide () |
visible( false ) | |
SculptLayer & | show () |
visible( true ) | |
Открытые статические члены | |
static SculptLayer * | instance () |
Class for work with sculpting layers.
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inline |
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inline |