Hi, dear developers. Recently on Feb 21,2021 I recorded this video for Alexander and Stanislav and now they advised to throw it here, because this is a better place =) The main task, I have asked for a long time to add, is to make it possible to infinitely blur strokes to blend tones, as in Maya. Why am I not doing this in Maya? Because there are still problems with UDIM unwraps, and yet it's more convenient for me to draw masks and do texturing in 3D-Coat. Thank you and hav