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artofcharly

Advanced Member
  • Content count

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artofcharly last won the day on December 24 2018

artofcharly had the most liked content!

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About artofcharly

  • Rank
    Novice
  • Birthday 02/27/1990

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  • Gender
    Male
  • Location
    Live in different countries
  • Interests
    Sculpting, Rendering, Modeling, Hand-Paint, Hair grooming, Travel, Music, Games, TV-Series like as "Walking Dead", "Supernatural", "Stranger Things" and etc.

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  1. In this video we will talk about how to paint a model in 3D-Coat by using PBR and then render it in V-Ray - without UV and retopology. And also at the end of the video there will be a Making of bonus with Polybrush and in the next part - a render in Corona Renderer. Video content: 00:00 - 00:18 - Intro 00:18 - 1:09 - A greeting and a few words about the topic of the lesson. Where to download the latest version of 3D-Coat with the ability to sculpt on layers. 1:09 - 4:01 - 3D-Coat launching. Sculpting on layers in the Paint-room. Drawing PBR-materials. Drawing matte and glossy surface. 4:01 - 7:17 - Export to 3dsmax without UV and retopology. Configure V-Ray Dome. Adaptive dome. Customize materials and apply all PBR properties by using VertexColor maps. Create a V-Ray Blend Mtl for mixing properties of several materials. 7:17 - 8:00 - Information about the bonus making of. 8:00 - 9:30 - Sculpt a basic form in Polybrush. Drawing tentacles in 3D-space by using a special plane. Using the Quick Remesh modifier. 9:30 - 10:56 - Detailing the model in 3D-Coat. Brushes - Polish, Move and Clay. 10:56 - 11:29 - The ending. Video preview of other lessons. A subscription button, as well as a button for support on Patreon. If you like this video: ► Click on the “Thumb up” ► Subscribe to the channel to avoid missing new releases ► Share with friends - do not be greedy =) After all, they also want to get this knowledge =) Enjoy watching! Best regards, Andrew Krivulya aka Charly. Production Music courtesy of Epidemic Sound" www.epidemicsound.com
  2. In this video, I show speedsculpting and texturing a monster in 3D-Coat and Zbrush. Video content: 00:00 - 00:24 - Intro 00:24 - 00:28 - Basemesh in Zbrush. 00:28 - 1:12 - Detailing in 3D-Coat by using 2D-Paint, LC Crease. Adding fangs to Zbrush using ChiselCreature. Sculpting helmet by using a Live Boolean in Zbrush. 1:12 - 1:57 - Texturing in 3D-Coat. Sculpting tongue and bloody mass. Render in Renderman 21. 1:57 - 2:13 - The ending. Video preview of other lessons. A subscription button, as well as a button for support on Patreon. If you like this video: ► Click on the “Thumb up” ► Subscribe to the channel to avoid missing new releases ► Share with friends - do not be greedy =) After all, they also want to get this knowledge =) Enjoy watching! Best regards, Andrew Krivulya aka Charly.
  3. In this video, I show the sculpting process of the surrealistic world in 3D-Coat and render it in the Renderman 21. I've recorded this video a year ago. Then just added Renderman to 3D-Coat and I've set the task to create such a composition in 1 hour in order to understand the render and some 3D-Coat tools for quick speedsculpt in space. Video content: 00:00 - 00:35 - Intro 00:35 - 00:47 - Demonstration of the final result. 00:47 - 2:52 - Creating a primitive and cutting a shape by using CutOff tool. Search for shapes by using 2D-Paint. 2:52 - 3:54 - Adding another primitive and modeling water surface. Applying of the water shader. Use Noise for easy detailing. 3:54 - 6:31 - Clouds sculpting. Using Noise tool for details. 6:31 - 7:48 - Test render in Renderman 21. Adding details. 7:48 - 9:10 - Final render and post production in Photoshop. 9:10 - 9:50 - Final result. 9:50 - 10:05 - The ending. Video preview of other lessons. A subscription button, as well as a button for support on Patreon. If you like this video: ► Click on the “Thumb up” ► Subscribe to the channel to avoid missing new releases ► Share with friends - do not be greedy =) After all, they also want to get this knowledge =) Enjoy watching! Best regards, Andrew Krivulya aka Charly. Production Music courtesy of Epidemic Sound" www.epidemicsound.com
  4. In this video, I show my first sketch. which was made on April 5, 2017 by using a new at that time tool in voxel mode - 2D Paint. This tool allows you to sculpt directly in 3D-space. It's very funny! And of course - then I've tested the new Renderman 21, which was first integrated into the 3D-Coat 4.26 version. I spent exactly 1 hour for creating this sketch.Enjoy watching! Video content: 00:00 - 00:18 - Intro 00:18 - 00:48 - Demonstration of the final result. 00:48 - 1:20 - Creating a platform by using a primitive. Use a 2D-Paint brush to sketch a water splashes. 1:20 - 4:13 - Creating a monster's body by using the same tool. Adding another water splashes 4:13 - 8:47 - Setting the view for the render. Application Renderman Shaders and continue the detailing. Test renders in Renderman 21. Change HDRi. Setting Dof and lighting. Adding small drops. 8:47 - 9:49 - The final render. Postprocessing in Photoshop. Demonstration of the final result. 9:49 - 10:05 - The ending. Video preview of other lessons. A subscription button, as well as a button for support on Patreon. If you like this video: ► Click on the “Thumb up” ► Subscribe to the channel to avoid missing new releases ► Share with friends - do not be greedy =) After all, they also want to get this knowledge =) Enjoy watching! Best regards, Andrew Krivulya aka Charly.
  5. In this video we will talk about the sculpt brush creation in the 3D-coat for the Quixel Mixer. Video content: 00:00 - 00:18 - Intro 00:18 - 1:40 - Making a Box and turning it into a tile. Cloning a tile and creating a composition. 1:40 - 4:42 - Change the grid resolution for each tile. Tile damage with tools - Cut Off, Vox Extrude, Spikes, Split. 4:42 - 7:05 - Turning a layer into voxels and detailing by using 2DPaint, PinchEdges, Polish. 7:05 - 9:31 - Adding an armature with Curves tool. 5:47 - 6:18 - The ending. Video preview of other lessons. A subscription button, as well as a button for support on Patreon. If you like this video: ► Click on the “Thumb up” ► Subscribe to the channel to avoid missing new releases ► Share with friends - do not be greedy =) After all, they also want to get this knowledge =) Enjoy watching! Best regards, Andrew Krivulya aka Charly.
  6. artofcharly

    3DCoat 4.8 BETA testing thread

    Hm =) I've downloaded the stable 4.28A and then clicked on the 4.28SL link under the main link =)) And then I've started to install the 3DCoat and saw 3D4Shoes =))) Then clicked again on the SL link and horrayy =) I've downloaded SL version =) ahahah =)
  7. artofcharly

    3DCoat 4.8 BETA testing thread

    Hm, what the difference between 3D4Shoes and 3D-Coat? =)
  8. artofcharly

    3DCoat 4.8 BETA testing thread

    He-he =) Awesome future near =)
  9. artofcharly

    3DCoat 4.8 BETA testing thread

    I know =) I showed it in the video =) So as I understand - now only 4.21SL working with the Sculpt Layers. Right? So, another question =) when SculptLayers will work in the official build? =) In which build =) he-he =)
  10. artofcharly

    3DCoat 4.8 BETA testing thread

    Hi, guys =) In the new 4.21 Sculpt layers doesn't work.. =(( But in 4.21SL everything fine =)
  11. artofcharly

    Баги

    Everything work's fine. Sorry for the false information. I've used RMB -> To Uniform Space and everything works. =)
  12. artofcharly

    Баги

    @Carlosan But retopo via decimation still have this bug. =(
  13. artofcharly

    Баги

    @Carlosan Hi =) I've tested the latest version and this bug was fixed. Thank you =) Now is everything fine!
  14. artofcharly

    3DCoat 4.8 BETA testing thread

    @Carlosan I meant - integration like as SketchRetopo or Nvil or something better =)) Nvil retopo examples =)
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