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Andrew Shpagin

3D-Coat Developer
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Andrew Shpagin last won the day on June 14

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About Andrew Shpagin

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    3DC creator & admin
  • Birthday 08/23/1975

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  1. Andrew Shpagin

    3DCoat 4.8 BETA testing thread

    4.8.18 (expected to be stable) - Skip textures export if need (checkbox in export dialog). - Axial rotation in text primitive. - fixed problem of positioning Tool params window - Select visible islands in UV/Retopo rooms with rectangle. - Store camera/[panorama data to the preset. - Curves "Apply" corrected to work in all tools. - Possibility to click to fill in material editor (in fill tool) - Better picking corners in all windows where curve edit required. - Fixed problems with 8k curvature I am working over sculpt layers and other V5 stuff, so only polishing present in this build. Beta version with other features like sculpt layers and joint based kitbashing will be available within month.
  2. Andrew Shpagin

    3DCoat 4.8 BETA testing thread

    4.8.16 - Retopo via decimation works correctly with objects of non 1.0 scale. - Lasso works correctly in fill tool - Correct Transform+pick volumes. Use CTRL/SHIFT to select/unselect. - fixed problem of some commands in space menu (at the end of list) - Fixed potential instability in Light Baking Tool. - RFill (Quad Fill) included into regular retopo toolset, corrected to work as expected. Curves: - fill by patch remade. Should be faster and more accurate. - joining points. - reworked RMB menu - projecting points on plane - Correct EPS/spline import export. IGES supported. But IGES is not included in community version, if you need to test it, send me request I will send special key. - possibility to link several points if snapping to points enabled. They will be moved together. - many more small changes
  3. Andrew Shpagin

    3DCoat 4.8 BETA testing thread

    On my tests it works. Please show screenshot or steps to reproduce.
  4. Andrew Shpagin

    Model texture suddenly destroyed?!

    I see problem in normalmap. Please send scene to support@3dcoat.com and I will help.
  5. Andrew Shpagin

    Model texture suddenly destroyed?!

    If you was importing external normalmap, it is possible you changed how normal map applied, look Edit->Preferences->Normal map software preset
  6. Andrew Shpagin

    Coat discarded all my settings

    All settings are in files MyDocs/3D-CoatV48/Options***xml Maybe something wrong with this folder? For example if Google Drive/SryDrive/etc attached to whole MyDocs it sometimes blocks access to some files.
  7. Andrew Shpagin

    Баги

    Please send me example mesh to support@3dcoat.com
  8. Andrew Shpagin

    3B file won't open, stuck on (not responding)

    3D-Coat updated to fix this problem.
  9. Andrew Shpagin

    3DCoat 4.8 BETA testing thread

    I updated download link to fix problem of opening some 3B files (related to Sculpt->Curves tool).
  10. Yes, I confirm this problem, fix will be released during couple of days. It happens if you saving scene after using Curves tool. It will be very helpful if you will send me problematic 3B file to support@3dcoat.com
  11. Andrew Shpagin

    New Curves Beta

    Thanks for starting this thread! I will follow up!
  12. Andrew Shpagin

    3DCoat 4.8 BETA testing thread

    4.8.15 - fixed scale of objects in Instant meshes - AppLinks specifications updated - Space Menu shortcuts bar problems fixed
  13. Andrew Shpagin

    3DCoat 4.8 BETA testing thread

    4.8.14 - Instant meshes integration. Press RMB over object, AUTOPO->..... It supports symmetry. Don't expect too much. It is about robustness and stability, but not about too great quality. - Autopo density problems fixed. - New curves are in very good state. Still need a lot of development, but now it is closer to Corel in 3D. Still beta. (Edit->Prefs->ShowNewCurvs) - Posibility of 16-bit export for displacement in export constructor. - Metall support in picture transform tool. If gloss enabled, imported image will be with metallness. You may vary it with slider. - FlipX, FlipY, FlipZ for Tweak room - CTRL+UnifyUV to unify UV sets with same names. - Import multiple objects for PPP. I want to mark this build as stable, so need your approvement.
  14. Andrew Shpagin

    3DCoat 4.8 BETA testing thread

    What prompt it shows?
  15. Andrew Shpagin

    3DCoat 4.8 BETA testing thread

    4.8.13 - Correct PSD export, correct dropping to PS with smart materials with masks. But still have problems with attached materials. Export is OK, getting back is sometimes problematic. - Backface culling in retopo works correctly - If 3D-Coat unable to start, it tries to diagnose and troubleshoot the problem. - Prevenfing pivot to appear far from scene boundbox. - To Global / To Uniform space works correctly with multiselection. - Save VoxTree elements as 3B file works correctly with multiselection. And many other corrected to be compatimle with multiselection. - Smart transtion between perspective and orthographic mode that keeps scale of scene near the pivot point. - Correct pivot point management. Avoiding situation when it is randomly set somewhere outside the real scene. Left/Fromt/... views corrected to avoid - situations when you see nothing in scene after switching. - Primitives in primitives history correct boolean operation type update. - Curves modifiers got button "Attach to selected curves". - Tablet pen pressure should be float to support more pressure levels 4.8.12 - Fixed undercuts (was destroyed) - Fixed symmetry painting bug (with unsymmetrical alphas). - Painting with facture works after resampling - Fixed problem of too bright border when you select VoxTree item in incremental rendering mode - Constant growing in voxel "Airbrush" tool as written in description. - Highlight tweaked to be less aggressive
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