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Andrew Shpagin

3D-Coat Developer
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About Andrew Shpagin

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    3DC creator & admin

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  1. Andrew Shpagin

    3D-Coat 4.9 testing thread

    Features list of 3DCoat 4.9: https://3dcoat.com/v4.9/ Download at https://3dcoat.com/download/ I will post all beta and release 4.9 builds there. Thanks a lot for help, support and testing builds!
  2. Andrew Shpagin

    [Solved] 3D Coat 4-8-40 won't start

    Please drop this dll to installation folder, will it work for you? OpenCL.dll
  3. Andrew Shpagin

    3DCoat 4.8 BETA testing thread

    20.07.2019 4.8.44 - OpenGL version works correctly - Deleting selected faces in retopo room leads to boundary edges selection. - Create retopo patch of quads in VoxLayer tool. A lot of refinement is VoxLayer, more accurate custom edge. - Soft booleans for volumes accessible not only via picking but through menu for boolean operations as well. - Correct split in surface mode with symmetry - serious problem fixed - unselecting random vertices/faces - Instability related to undo fixed
  4. Andrew Shpagin

    3DCoat 4.8 BETA testing thread

    Then duplicate settings of 3dconnexion, may be it has that option
  5. Andrew Shpagin

    3DCoat 4.8 BETA testing thread

    Updated links to build - to 4.8.42 because of symmetry and booleans (critical) issue
  6. Andrew Shpagin

    3DCoat 4.8 BETA testing thread

    4.8.41 There was relatively long pause between updates. I was in vacation (in Rome with family). Even in vacation I was working, just a bit less than usual. I developed new good and fast routine to fill arbitrary contour with quads. This is very important step, it allows to refine existing and make new very good retopology and meshing tools. Gradually it will be used more and more within 3D-Coat. I also updated quadrangulation algorithm. No huge changes there actually. Cutoff was completely re-done to improve quality of cuts. All this was a huge piece of job, so took some time. - CutOff in surface mode completely redone. Now the shape of cut is very uniform and accurate. Depth and back plane limitations produce accurate sharp cut. Soft booleans supported. This is how it looks - - Better quality of the edge for curves filled inside with the polygons patch (in Coat tool). - Much more stable and powerful Geometry->Close holes - More stable autoretopology. - Set of pose selection issues fixed. - Text updater polished/ Press F2 to correct any text in 3D-Coat. - Moving smart materials to other folder takes less space in RMB menu, it is consolidated into the single line wit submenu. - Generally I developed new quadrangulation routine for arbitrary closed contours. Now it is used in RFill tool, later it will be used for wide variety of tools.
  7. Andrew Shpagin

    3DCoat 4.8 BETA testing thread

    Try to reboot PC and reinstall.
  8. Andrew Shpagin

    3DCoat 4.8 BETA testing thread

    27.05.2019 4.8.40 - Essential improvement of the models array in curves/splines. Now models will be placed very uniformly along the spline. Full specification is there. - Snapping for curves imporoved a lot - SHIFT snapping, distance snapping, vertical/horizontal alignment snapping. - More safe zipping of 3B files. Now 3B file will be saved as is, without zipping. Then zipping thread starts. As soon as it will be finished, original file will be replaced with zipped one (rename, not copy). If crash will happen, unzipped version will remain. - IncRes subdivides mesh correctly, so that sculpting remains very fast after the operation. Generally, use Geometry->Cleanup memory if something start to lag during the sculpting process. - Soft booleans for free form primitives as well. - Soft booleans for volumes (in RMB menu) - Possibility to relocate 3D-Coat's data folder in Edit menu.
  9. Andrew Shpagin

    3DCoat 4.8 BETA testing thread

    Thanks for investigation. Really there was problem in IncRes. After correcting sculpting speed in high resolutions grown many many times. Build comes soon.
  10. Andrew Shpagin

    3DCoat 4.8 BETA testing thread

    I hope no affect should be there. Moving to 19 just means benefits to developers (us).
  11. Andrew Shpagin

    3DCoat 4.8 BETA testing thread

    4.8.39 - Support of language correction. Press F2 to correct any text in UI. You may also add new languages support within the UI and translate any UI elements. Beta feature, don't use for massive translation till this feature will be carefully tested. - Multithreading optimization in UV/Retopo. Not everything multithreaded, but on big retopo meshes speed of manipulations grown. - Fixed bug of switching to "Clay" when getting back to sculpt room from paint room. - Correct brushing on the edge of the mesh (without blob) - Correct brushing on the edge of the mesh (without blob) - Fixed problem of numerical edit of gizmo position in curve transform toolset. - Fixed problems related to toothpaste tool stability and quality. - Brush along curve works correctly. There was long period between builds because we was moving to VisualStudio 2019. This is first vs2019 - based build.
  12. Andrew Shpagin

    [Solved] Crash messed up navigation

    Try Edit->Reset settings
  13. What version you was using? I tried that steps, but all works as expected. If you have any mode details, please write to andrewshpagin@gmail.com
  14. Andrew Shpagin

    Severe screen flicker in Sculpt and Retopo room

    If it depends on scene, send 3B file to andrewshpagin@gmail.com
  15. Andrew Shpagin

    Severe screen flicker in Sculpt and Retopo room

    Please try other navigation preset from Camera menu. Do you have any 3DConnexion device connected?
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