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Andrew Shpagin

3D-Coat Developer
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About Andrew Shpagin

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    3DC creator & admin

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  1. Andrew Shpagin

    3DCoat 4.8 BETA testing thread

    Thanks for investigation. Really there was problem in IncRes. After correcting sculpting speed in high resolutions grown many many times. Build comes soon.
  2. Andrew Shpagin

    3DCoat 4.8 BETA testing thread

    I hope no affect should be there. Moving to 19 just means benefits to developers (us).
  3. Andrew Shpagin

    3DCoat 4.8 BETA testing thread

    4.8.39 - Support of language correction. Press F2 to correct any text in UI. You may also add new languages support within the UI and translate any UI elements. Beta feature, don't use for massive translation till this feature will be carefully tested. - Multithreading optimization in UV/Retopo. Not everything multithreaded, but on big retopo meshes speed of manipulations grown. - Fixed bug of switching to "Clay" when getting back to sculpt room from paint room. - Correct brushing on the edge of the mesh (without blob) - Correct brushing on the edge of the mesh (without blob) - Fixed problem of numerical edit of gizmo position in curve transform toolset. - Fixed problems related to toothpaste tool stability and quality. - Brush along curve works correctly. There was long period between builds because we was moving to VisualStudio 2019. This is first vs2019 - based build.
  4. Andrew Shpagin

    Crash messed up navigation

    Try Edit->Reset settings
  5. What version you was using? I tried that steps, but all works as expected. If you have any mode details, please write to andrewshpagin@gmail.com
  6. Andrew Shpagin

    Severe screen flicker in Sculpt and Retopo room

    If it depends on scene, send 3B file to andrewshpagin@gmail.com
  7. Andrew Shpagin

    Severe screen flicker in Sculpt and Retopo room

    Please try other navigation preset from Camera menu. Do you have any 3DConnexion device connected?
  8. Andrew Shpagin

    Compress on Save (please reduce compression time)

    Compression does not lock edit process, so it packs, but you may continue to work.
  9. Andrew Shpagin

    3DCoat 4.8 BETA testing thread

    4.8.38 - Fixed problems related to tiling and filling layer with material. - Fixed a lot of errors related to curve modifiers and instancing volumes, loading/saving scenes with instances and modifiers. - Fixed "To uniform + Undo" problem. - Fixed problem of mesh exploding during extrude faces in retopo room.
  10. Please reset workspace to default using Window menu.
  11. Andrew Shpagin

    Why so many normal map options?

    All that options for tangent space are same on usual meshes. Difference begins when you have some special features on the mesh. For example, stretched UV-s, different UV scale on neighbor faces, sharp edge smoothed with normalmap. Difference well visible if you thy to bake high-poly object with flat face over very low-poly mesh. Say, very highpoly cube over lowpoly. All presets was done 3-4 years ago, so (possibly) method in Unity changed since that time.
  12. Andrew Shpagin

    3DCoat 4.8 BETA testing thread

    It are very different things - to fix bug that arises rarely randomly and to fix something that may be reproduced. All what I was able to reproduce from this video I fixed (Undo bug). See my comment under the video.
  13. Andrew Shpagin

    3DCoat 4.8 BETA testing thread

    It works correctly on my side.
  14. Andrew Shpagin

    3DCoat 4.8 BETA testing thread

    If I have way to reproduce, I fix. If you post video, bu I can't reproduce after many attempts, I can't fix.
  15. Andrew Shpagin

    3DCoat 4.8 BETA testing thread

    Thanks for clear steps, reproduced and fixed.
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