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Andrew Shpagin

3D-Coat Developer
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About Andrew Shpagin

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    3DC creator & admin

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  1. Andrew Shpagin

    3DCoat 4.9 BETA testing thread

    03.04.20 4.9.37 (stable) - Move tool speedup 5-8x, Shift tool recovered, "Ignore back faces" disabled by default for the Shift tool. - "Voxeloze immediately" option in Move tool. This option allows to postpone voxelization, do it after multiple moves, not immediately. - Removed unnecessary autosave.tempfile* items from the Autosave menu. - Analysed crash reports, fixed several unsafe code pieces.
  2. Andrew Shpagin

    3DCoat 4.9 BETA testing thread

    Ok, improved this, 5-8х speedup for move.
  3. Andrew Shpagin

    3DCoat 4.9 BETA testing thread

    In my tests, there is no (initial?) delay, just limited FPS. Generally, I may speed it up. I may speed up, but I don't understand "delay".
  4. Andrew Shpagin

    3DCoat 4.9 BETA testing thread

    02.04.20 4.9.36 (stable) - Fixed crash in spikes tool. - Improvements in export constructor: possibility to swap texture type and uv-set name, possibility to skip uv-set name if each us-set stored in own folder. - Stamp mode issues fixed - Some RFill issues fixed, related to Undo and flipped faces. - Better compatibility with Blender (difference in "Open In->Blender" and "Open in original App") - Fixed Still images "close guides" refresh issue.
  5. Andrew Shpagin

    3DCoat 4.9 BETA testing thread

    Thanks for pointing. If you will find anything like this, please write there.
  6. Andrew Shpagin

    3DCoat 4.9 BETA testing thread

    This only if you want to delete one of factory strips. Your personal strips deleted correctly.
  7. Andrew Shpagin

    3DCoat 4.9 BETA testing thread

    26.03.20 4.9.35 (stable) - Little fix in Objectify hidden - only objectified object selected (not both as before). - Voxel->Surface undo issue fixed. - Auto-refresh if color/depth/... view mode changed in sculpt room.
  8. Andrew Shpagin

    3DCoat 4.9 BETA testing thread

    24.03.20 4.9.34 (stable) - Fixed "Apply symmetry" when some faces are hidden. - Important fix for blender applink. - Fixed freezing during rectangle selection (in some cases).
  9. Andrew Shpagin

    [Solved] Edge Loop doesn't work

    4.9.33 is in official downloads. Generally, it really was working correctly in very old builds because sharp edges were not supported.
  10. Andrew Shpagin

    3DCoat 4.9 BETA testing thread

    22.03.20 4.9.33 (beta, very close to stable!) - Fixed holes in the coverage of "Fill entire layer", "Fill layer" commands. - Fixed Retopo Import/Export - previously all edges were marked as sharp during the import, sometimes a crash was possible during the export. - Fixed painting with smart material using the airbrush tool. - Non-recursive search in Downloads for auto-installing to avoid lag at strtup.
  11. Andrew Shpagin

    [Solved] Edge Loop doesn't work

    Fixed in 4.9.33
  12. Andrew Shpagin

    [Solved] Edge Loop doesn't work

    Thanks for pointing. Seems all edges of imported objects are marked as sharp. I will fix it in 4.9.33, but the workaround is to select all edges with select tool and press "Clear Sharp".
  13. Tool works correctly, look the video https://drive.google.com/file/d/1_ehqRfD18U60haX8YghpRrwknypkqpFl/view?usp=drivesdk The only problem is that preview is not completely correct.
  14. I checked it puts transparency on the current layer so that you will see the layer under the current. It is not a neutral color, it is the underlying layer. So I see no problem there. At least in 4.9.32
  15. Andrew Shpagin

    3DCoat 4.9 BETA testing thread

    Yes, exactly. If I have way to reproduce, I will fix immediately.
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