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Andrew Shpagin

3D-Coat Developer
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  1. I am not able to reproduce.All works as expected. I tried on the head from the start menu. Please show the full screen to see the tool settings and vox tree.
  2. If you have scene where I can reproduce it, please send me to andrewshpagin@gmail.com
  3. Seems we need to update the Angelsript to the latest version. We will do it gradually.
  4. And this is available only for surface mode because it is the surface deformation. Of course, the modified mesh may be voxelized.
  5. Yes, mixed inner angles are still problematic. It will be solved gradually. But completely convex and completely concave angles and even corners with 3 concave/convex edges are handled correctly.
  6. Al little announcement: There will be several days without daily builds because I am finisting very important and long-waiting task - make bevels controlled by curves. You will put curves where you need bevel over the surface. The incision shape is also controlled by curve (not just flat and round bevel - any shape on your taste). It is very complex algorithm, so need several days to concentrate and finish it.
  7. It is fixed in 55. Now it may be 30-50x faster. And a several other pose improvements.
  8. What screen resolution do you use? Please show the screenshot how it looks on your side.
  9. The complete list of aliases Bump: _DEPTH, _BUMP, _DEEP, _DISPL, _DISP, _DISPLACEMENT, _D Normalmap: _NMAP, _NM, _NORMAL, _NORMALMAP, _NORM, _NORMALS, _N Color: _COLOR, _CLR, _DIFFUSE, _ALBEDO, _CL, _RGB, _DIF, _C Gloss: _SPEC, _GLOSS, _GLOSNESS, _GLOSINESS, _GLOSSNESS, _GLOSSINESS Roughness: _ROUGH, _ROUGHNESS, _R Clip mask: _MASK, _MSK, _MS, _CLIP, _ALPHA Metallness: _MET, _METAL, _METALL, _METALLICITY, _METALICITY, _METALNESS, _METALLNESS, _MT, _ME, _METL Ignored: _PREVIEW, _PREV, _TMB, _THUMBNAIL, _PRV, _AO, _OCCLUSION
  10. Ok, corrected it in the upcoming build 53: Smart Materials->Add Existing Folder completely rewritten. Now it takes into account all types of maps, all imaginable textures names aliases, recovers displacement from the normal map (if no native displacement found), assigns cube-mapping and generates the preview. If there are images without alias at the end they will be treated as flat color maps.
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