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Andrew Shpagin

3D-Coat Developer
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About Andrew Shpagin

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  1. Andrew Shpagin

    3DCoat 4.9 testing thread

    And... instead of huge subdivision try to use View->Adjust tesselation
  2. Andrew Shpagin

    3DCoat 4.9 testing thread

    The problem is that on my PC it takes forever... 32 GB RAM/i7/4GB video... Maybe video may help, or it may happen in more "light" conditions. And I don't recommend using too highpoly meshes in Pint room. It is intended for normalmap painting, 3 million polygons for Paint room is too much. Try as you suggested, but with not too huge subdivision. Also, have you enabled or disabled View->Show displaced mesh?
  3. Andrew Shpagin

    3DCoat 4.9 testing thread

    1. Restored. 2. Enable sculpt layers in preferences. Then it will work as expected. 3. I tried, but I don't see any problems with spacing. Please provide steps to reproduce. Curves tree is just window like any other, it is visible regardless on current page or tool. So I don't think thta just opening of curves tree should enable curves editor. And curves editor works in parallel with other tools, it combines with any tool, works with same parallel logic as any other mode in E panel.
  4. Andrew Shpagin

    3DCoat 4.9 testing thread

    At least I see that curvature baked incorrectly on 16 K maps.
  5. Andrew Shpagin

    3DCoat 4.9 testing thread

    The main problem is that I don't understand the clear way to reproduce. Please provide any steps to get to the problem. Usually, if the problem may be reproduced, I fix it quickly.
  6. Andrew Shpagin

    3DCoat 4.9 testing thread

    12.11.2019 4.9.09[beta] - Reference/stencils painting streamlined. No switching to surface mode when the ref is painted. Auto-switch to the paint room. Duplicated stencils appear in UI immediately. - Rect selection enabled for vox hide. - Possibility to manipulate points of curves in "add curve points" mode. - Cell hide got rectangular/ellipse etc modes back. Hide with CTRL works correctly. - Rename/update hint for presets works correctly. - Delete/Clear all for Presets work correctly - Drag&Drop for presets items.
  7. Andrew Shpagin

    3DCoat 4.9 testing thread

    Thanks, reproduced and fixed. It was a potentially dangerous problem (unlimited files size growth), thanks.
  8. Andrew Shpagin

    3DCoat 4.9 testing thread

    File should load correctly in last version.
  9. Andrew Shpagin

    3DCoat 4.9 testing thread

    1. I changed depth and radius curves, updated preset, switched to other one, switched back, all works as expected. Possibly you unselected storing depth/radius 2. Confirmed, will be fixed.
  10. Andrew Shpagin

    3DCoat 4.9 testing thread

    What do you mean? On my side SHIFT click selects edge loop as expected. CTRL SHIFT click deselects. What I missed?
  11. Andrew Shpagin

    3DCoat 4.9 testing thread

    8.11.2019 4.9.08 [beta] - Freeze menu in voxel mode performs correctly - expand/smooth, invert... - Fixed problem with saving render result - Select edge loop with SHIFT, unselect with CTRL SHIFT become more intuitive. Try different conbinations. There are a lot of intuitive combo-s. - Speedup of many laggy operations, especially in Undo, Empy UI switch, scene loading etc. - Booleans in curves allowed by drag&drop - a lot of critical bugs fixed. Just for clarification where we go: The tweak room will be removed. Instead, all paint and retopo objects will be editable in sculpt room. There will be branches "Paint objects" and "Retopo objects" in VoxTree.
  12. Andrew Shpagin

    3DCoat 4.9 testing thread

    Just for clarification where we go: The tweak room will be removed. Instead, all paint and retopo objects will be editable in sculpt room. There will be branches "Paint objects" and "Retopo objects" in VoxTree.
  13. Andrew Shpagin

    3DCoat 4.9 testing thread

    1.07.2019 4.9.07 [beta] - Presets got folders structure. - Possibility to assign hotkeys to curves RMB menu. Hotkey will act as if you clicked RMB over the curve under cursor and performed the action. Same rule acts for sculpt objects. - Correct "Reset space" in transform tool - in correspondence with tooltip. - Default colors for seams/sharp/sharp seams changed to more bright. Generally, you may tweak all that colors in preferences. - Lasso works correctly in voxel tools - it cuts surface where applicable. Apply button appears when it should appear. - Fixed empty floating windows problem. - Restored View Size option in render settings. - More tools included in Voxel/Surface toolset. - A lot of bugs reported in this thread fixed. Sending crash reports, any feeback appreciated! I am looking it carefully.
  14. Andrew Shpagin

    3DCoat 4.9 testing thread

    I removed because I was sure that no one uses it. Is it useful?
  15. Andrew Shpagin

    3DCoat 4.9 testing thread

    You have no downres button?? It shoud look like
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