Finally had some time to get back into the Factures workflow. I've decided to make a walkthrough video of this feature, if anyone is interested in knowing more about it. I hope it continues to evolve, as it's a really cool idea.
Cheers!
Hi! @alexn007 @Carlosan
You can export textured sculpt meshes WITHOUT baking from factures room as fbx. But the materials need some tweaking.
I started in Modelling Room and used 'retopo to sculpt mesh'. Also low polycounts look good.
On export from Factures Room hit 'Export to' or 'Export-Export Scene' as fbx and hit ' Don't decimate'
Hint: It looks great if you have displacement maps to feed in the materials!
Because of the tiled textures you can make big lanscapes/o