Hi! @alexn007 @Carlosan You can export textured sculpt meshes WITHOUT baking from factures room as fbx. But the materials need some tweaking. I started in Modelling Room and used 'retopo to sculpt mesh'. Also low polycounts look good.  On export from Factures Room hit 'Export to'  or 'Export-Export Scene' as fbx and hit ' Don't decimate' Hint: It looks great if you have displacement maps to feed in the materials! Because of the tiled textures you can make big lanscapes/o
    • Thanks
    • Like
    4