Multiresolution for the surface sculpting - You can add a lower multiresolution level even if it does not exist, the decimation or retopology (manual or automatic) can be used to add the lower multiresolution level
Sketch tool substantially improved - it is easy to create a model by drawing in three projections
Painting - Superpowerful, valence/density independent screen-based color smoothing added to the Paint room. Paint tools appeared in the Sculpt room to simplify painting over the surface/voxels
Volumetric painting and color completely supported - true volumetric painting, mimicking real-world textures and thickness, works correctly with PBR
Import-Export - Easy automated Export of multiple assets to Blender and UE5 without manual retopo and UV mapping
UV - A major UV/Auto-UV mapping update: better quality, an important Join clusters tool added.
UI - Possibility to create your own color UI themes (in Preferences->Theme) and recall them from Window->UI color scheme->... The default and gray themes included there;
Blender Applink - Blender applink essentially updated. Sculpt objects covered by Factures can now be transferred to Blender via the AppLink. This is a HUGE step!
Export of meshes as IGES format enabled - (this functionality is open till the end of 2022 and after will be available as an Extra Module at additional cost)
Moulding tool in the Undercuts - The Moulding Tool allows you to easily create Casting Mould 3D Models (this functionality is open till the end of 2022 and after will be available as an Extra Module at additional cost)