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Release Notes

What's New in 3DCoat 4.9.37

    Introducing you the new 3DCoat 4.9.37 Update adding multiple useful tools and improvements, all to make your 3D art work faster, easier and better.



3DCoat now has native support of Blender via built-in AppLink!
See videos on how to install and the export options - Video 2 and Video 3.


Full compatibility with Quixel Megascans added! If you download a Quixel material into "Downloads" 3DCoat will automatically notify you that a new material has been downloaded and will offer you to install it as a material or shader.


The same happens if you download a Smart Materials pack from the 3DCoat PBR Scans Store.

Real-time Cloth Simulation in 3DCoat is now at a new level of quality and speed!


Sculpt room got a new Bend tool added.


- Possibility to bypass dialogs in Autopo menu.

- Completely new Alphas creation mechanism.

- 3DCoat imports external maps during PPP import in a much smarter way now. It recognizes gloss/roughness/metalness maps and puts them to the corresponding layers.

- Full path to the texture shown in the Smart Material's hint.

- If several UV sets use the same name, the user will be asked to rename, so the confusion could be avoided.

- Tweaking vertex position with RMB updates mesh normals correctly now.

- Correct text via F9 moved to the Help menu.

- Correct symmetry support for all retopo/select commands. Split selected edges supports SHIFT snapping.

- "On plane" constraints made accessible in the Retopo room.

- Correct support of TIFF files (4.1.0) added, including Zip compression.

- Removed old-style gizmos from the Curve/Text tools.

- Baking of intersecting objects without "blur" between layers now.

- Res+ works correctly for really large meshes (can subdivide up to 160m with 32 GB RAM).



"Bend volume" tool to bend objects in-scene along the curve added.


Jitters in the Bend Volume tool. Now, this tool can be used as an array of bent objects. For example, for scales or spikes over the skin.

BaseBrush as a new universal mechanism to create custom brushes.

Smart pinch brush as an example of a new brush system. It detects the crease point automatically.


- 'H' hotkey works in curves editor as well.

- ENTER in Curves editor will lead to fill area using the current tool for closed curves and brushing along the curve for open curves. It is exactly like it was for the old-style curves. If you need to run the brush along a closed curve - use the RMB menu for curves.

- Eraser/Slice tool in new Curves.

- Correct work of Strips in BaseBrush derivatives. "Stitches" brush as an example.

- Curves editor window tweaked a bit - better control over points, snapping with SHIFT.



- Fixed Retopo -> Connect for vertices, now each pair of vertices split face only once per operation, it allows to create edge loops in sequence Edges->Cut->Connect.

- Lag when navigating a 3D mouse fixed.

- Fixed holes in the coverage of "Fill entire layer", "Fill layer" commands.

- Fixed Retopo Import/Export - previously all edges were marked as sharp when importing, sometimes a crash was possible at export.

- Fixed painting with smart material using the airbrush tool.

- Correct Res+ for layers if layers' opacity is partial (slightly darker spots at the edge).

- Paint->Transform tool works correctly with freeze.

- Fixed painting with a rectangle over UV window.

- Invisible faces in "flat" mode issue fixed.

- Fixed problem of choosing new attached material by single click.

- FBX & multiple UV sets problem fixed.

- Fixed crash in the Magnify tool.

- Fixed free-form primitives UI in retopo room.

- AUTOPO from the main menu fixed.

- CopyClay restored.

- Restored pinning menu items.

- Corrected running brush along the curve (no gaps).

- Preventing the unexpected voxelization of the mesh when autosaving.

- Holes problem in the toothpaste tool fixed.

- Fill holes tool recovered.

- Fixed surface corruption in voxel mode when the user switches from surface deformation to the move tool.

- Fixed zero-ing eraser degree problem with hotkey.

- Correct saving of cached volumes in case of huge scenes.

- Fixed disappearing mode selector in Pose tool.

- Fixed voxelization with auto-closing holes problem (mesh destruction in some cases).

- Fixed problem with double undo after "Remove stretching".

- Clone and Degrade under VoxTree restored.

- RFill and seams problem fixed.

- Correct stamp in the sculpting room.


See more info on the recent 3DCoat updates:

What’s New in 3DCoat 4.9.49

What’s New in 3DCoat 4.9.53