On the site, there is a statement that “3DCoat 202x” requires “Ubuntu 20.04” Using Cinnamon crashed on File Open/Save As dialogs You don’t specify which Desktop Environment you are using. It happened before in Cinnamon, which uses Nemo file browser. If using Nautilus, it wouldn’t happen. It could be worth a try to install and […]

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3DCoat version 2024.22 and above add a new option “Edit->Prefs->Tools->Don’t group vertices per objects in OBJ files (like ZB)” for better compatibility when you need to keep the vertex order in OBJ files. Anyway, 3DCoat preserved vertices order, but in some case it is not enough, and vertices should not be grouped. In this case you need his option. For texture […]

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From ZBrush For this step we use ZBrush demo soldier showing polygroups. Before export the body mesh, on ZBrush Preferences > Import/Export > Turn ON Export Sub groups. Go to 3DCoat Modeling Room > Mesh > Import (I have set color reference manually pressing RMB over Polygroup layer) Usually ZBrush models are small at import. […]

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Initial subdivision When you import “model for pixel painting” with 3DCoat, you can select initial subdivision.(text below by lunarbor). Software used     • 3DCoat    • Blender In 3DCoat, when you “import a model for pixel painting”, you can select “Initial subdivision (number of polygons)” in the import settings screen, which seems to correspond […]

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by Sakru So, i decieded to spend some time and get Spacenav working on non ubuntu based distro. Tried to adapt what i did on CL. This guide should work on other distros like Arch, Opensuse and Fedora.Before you start, ensure that you have the following dependencies installed: Development tools (GCC, Make), CMake, X11 development […]

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You should understand the good organization of objects in 3DCoat. So if you bake objects in the paint room from Retopo room, it creates one object, materials that correspond to Polygroups, and Surface Materials that correspond to UV sets in Retopo room. Every Bake Retopo mesh → Paint objects creates this set. So objects and […]

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Calculate menu can be found on Factures workspace. It let you calculate ambient occlusion and curvate off current objects. Calculate Curvature Calculate Ambient Occlusion

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On Windows You should define environment variable “COAT_FILES_PATH” with full path to your custom documents folder.  By default “3DCoat” stores user files inside folder “This PC > Documents > 3D-CoatV48” under Windows and inside folder “HOME > 3D-CoatV48” under Linux/macOS. You can define environment variable “COAT_FILES_PATH” with full path to your custom documents folder. Under […]

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In Blender, enable the add-on 3D-Coat Applink included with it. In the Properties Editor>Scene Properties>3D-Coat Applink Settings>Folders: Set the Exchange folder to /home/USERNAME/Documents/3DCoat/ExchangePut your system user name instead of USERNAME in the line above. Do the same if you wish for the Object/Texture folder option. Select an object of your scene. in the Sidebar (Menu View>Sidebar or shortcut N) click the 3D-Coat vertical tab. Pick an option [...]

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by Sorn: Happy 3DCoatting! 

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