3DCoat Core API
The 3DCoat API documentation.
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coat
RenderRoom
coat::RenderRoom Member List
This is the complete list of members for
coat::RenderRoom
, including all inherited members.
addLight
()
coat::RenderRoom
static
enableRealtimeRendering
(bool enable)
coat::RenderRoom
static
getAA
()
coat::RenderRoom
static
getDOFDegree
()
coat::RenderRoom
static
getEnvironmentLight
()
coat::RenderRoom
static
getExposure
()
coat::RenderRoom
static
getLightColor
(int idx)
coat::RenderRoom
static
getLightDirection
(int idx)
coat::RenderRoom
static
getLightIntensity
(int idx)
coat::RenderRoom
static
getLightScattering
(int idx)
coat::RenderRoom
static
getLightsCount
()
coat::RenderRoom
static
getRaysPerFrame
()
coat::RenderRoom
static
isRealtimeRenderingEnabled
()
coat::RenderRoom
static
removeAllLights
()
coat::RenderRoom
static
removeLight
(int idx)
coat::RenderRoom
static
renderFrame
()
coat::RenderRoom
static
restartRendering
()
coat::RenderRoom
static
setAA
(bool AA)
coat::RenderRoom
static
setCustomRenderSize
(int width, int height)
coat::RenderRoom
static
setDOFDegree
(float degree)
coat::RenderRoom
static
setEnvironmentLight
(float envlight)
coat::RenderRoom
static
setExposure
(float exposure)
coat::RenderRoom
static
setLightColor
(int idx, const vec3 &color=vec3::One)
coat::RenderRoom
static
setLightDirection
(int idx, const vec3 &dir)
coat::RenderRoom
static
setLightIntensity
(int idx, float intensity)
coat::RenderRoom
static
setLightScattering
(int idx, float scattering)
coat::RenderRoom
static
setRaysPerFrame
(int count)
coat::RenderRoom
static
setRenderResult
(const char *filename)
coat::RenderRoom
static
toRenderRoom
()
coat::RenderRoom
static
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