3DCoat Core API
The 3DCoat API documentation.
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▼Ncoat | The coat namespace used for most 3DCoat API calls except low-level internal structures |
▼Cbolt | Bolt primitive |
CInfo | Holds the general information about bolt parameters |
CboltHead | Bolt head primitive |
Cbox | The box |
CCamera | |
Ccapsule | The capsule |
Ccone | The cone |
CCurve | |
Ccylinder | The cylinder |
Cdialog | Rich dialog. You may customize it, show your custom parameters and custom buttons |
Cellipse | The ellipse |
CEyeParams | Struct of the EyeParams data |
CFont | |
CFontInfo | Holds the general information about font |
▼Cfreeform | Freeform primitive |
CffElement | |
CffInfo | |
Cgear | The gear |
CHeadBaseParams | HeadBaseParams struct of the head data |
CHeadParams | Class HeadParams |
CImage | The image references. Look the cImage for the list of allowed operations |
▼Cimage | Image primitive |
CParamInfo | Holds the general information about image parameters |
Cio | General I/O access |
CLambParams | Struct of the LambParams data |
Clathe | Lathe primitive |
Clogger | |
CMesh | The mesh reference |
CModel | The class that corresponds to the retopo/modeling rooms meshes. This is advanced version of the Mesh that allows essential topology changes on the fly. It is very similar to Mesh by basic functionality, may be easily converted to Mesh and vice versa. But it is more heavy structure, use Mesh if you don't need the advanced functionality |
Cngon | The ngon |
Cnut | Nut primitive |
CNutAcornParams | |
CNutClampLever | |
CNutFlangeParams | |
CNutHeadBaseParams | |
CNutHexaParams | |
CNutLambParams | |
CNutLowAcornParams | |
CNutQuardParams | |
CNutRadialParams | |
CNutRimParams | |
CNutSelfLockParams | |
CNutSlitsParams | |
CNutTShapedParams | |
Cprim | The abstract prim class |
CRenderRoom | |
Cresource | This class represents different resources accessible in UI - alphas, strips, materials, models, etc |
CRimParams | Struct of the RimParams data |
CScene | Referes the roots of the scene graph |
CSceneElement | The scene element, like sculpt object or curve |
▼Cscrew | Screw primitive |
CInfo | Holds the general information about bolt parameters |
Csettings | |
CSlit | Class of the slits |
Csphere | The sphere |
CSphericalCollision | The class intended to place spheres in space and identify if there are spheres around. It is important for random objects generating and avoiding self-intersection of objects |
Cspiral | The spiral |
Csymm | |
Ctext | Text primitive |
Cthread | Thread primitive |
CthreadStud | Thread stud primitive |
Ctorus | The torus |
CTShapedParams | Struct of the TShapedParams data |
Ctube | The tube |
Cui | Operate over the Coat's ui |
Cutils | |
Cuv | The UV API. The mesh is taken from the current room. If paint or UV rooms is active, the mesh is taken from the paint room, otherwise the mesh is taken from the Retopo room |
CVolume | The class allows to operate over voxels/surface on the relatively low-level |
CVolumeCache | |
Cwasher | Washer primitive |