3DCoat
3D-COAT 4.9.xx
3DCoat is the one application that has all the tools you need to take your 3D idea from a block of digital clay all the way to a production ready, fully textured organic or hard surface model.
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a() :
coat::scripto::UI
AABB() :
coat::scripto::AABB
aabb() :
coat::scripto::DebugDraw
abs() :
coat::scripto::Vec3
absCopy() :
coat::scripto::Vec3
Activate() :
RetopoTool
ActivateCamShortcut() :
coat::scripto::CameraTools
ActivateMode() :
RetopoTool
ActualizePreview() :
OneFacture
add() :
downloader::queue
,
coat::scripto::AABB
,
coat::scripto::AMesh< T >
Add() :
VoxTreeBranch
AddAllJoints() :
VolumeObject
AddBottomIcon() :
ItemsTree
addBuffView() :
gltf::gltfExporter
AddCamShortcut() :
coat::scripto::CameraTools
AddCells() :
scalc::VolumeObjectCellsGPU
addChild() :
coat::SceneElement
addCopy() :
coat::scripto::AMesh< T >
AddCurve() :
BezierCurveF
addData() :
zpp::writer
AddDiscontinuoslyCurve() :
BezierCurveF
addEdge() :
ReconstructMeshFromEdges
addFile() :
zpp::writer
addFolder() :
zpp::writer
AddIndexedCellTriangulation() :
VolumeObject
AddJoint() :
VolumeObject
addMaterial() :
RegisterVoxHelper
addObject() :
RegisterVoxHelper
addPaintLayer() :
RegisterVoxHelper
AddPlane() :
ClosestPointFinder
AddPoint() :
QuadroAccumulator
,
RadialDistribution
AddPolyLine() :
UV_map_Tool
AddPrimitive() :
gltf::gMesh
addRetopoLayer() :
RegisterVoxHelper
AddSampler() :
scalc::ShaderCalc
addString() :
zpp::writer
AddSubTag() :
TagsList
AFormat() :
coat::scripto::AFormat< T >
alive() :
jcc::LocalServer
all() :
coat::scripto::UI
AllowAutoPick() :
NoiseMaster
,
VoxelExtension
allowConsoleOutput() :
jcc::LocalServer
AllowDrag() :
VoxelExtension
AllowOnlyRectSelection() :
VoxelExtension
AllowRectSelection() :
NoiseMaster
,
RtKnife
,
VoxelExtension
AllowShiftSmooth() :
VoxelExtension
AllowSplineStroke() :
VoxelExtension
,
RetopoTool
AlreadyTyped() :
BaseKnot
,
knAnything
angle() :
coat::scripto::Vec3
Angles() :
coat::scripto::Angles
append() :
coat::scripto::File
,
coat::scripto::FormatBinary
,
RegisterVoxHelper
AppendLocalPointStencilTable() :
OpenSubdiv::v3_4_3::Far::StencilTableFactoryReal< REAL >
AppendLocalPointStencilTableFaceVarying() :
OpenSubdiv::v3_4_3::Far::StencilTableFactoryReal< REAL >
AppendLocalPointStencilTableVarying() :
OpenSubdiv::v3_4_3::Far::StencilTableFactoryReal< REAL >
appendToParent() :
RegisterVoxHelper
appendToParentMode() :
RegisterVoxHelper
apply() :
coat::scripto::UI
Apply() :
coat::scripto::PrimitivesTool
apply() :
coat::ui
applyAxialSymmetry() :
RegisterVoxHelper
ApplySymmetry() :
scalc::VolumeObjectCellsGPU
ApplyToChangedCells() :
OneFacture
ApplyWorldTransform() :
NodesCanvas
,
CoatCanvas
Aspect() :
coat::scripto::CameraShortcut::ViewState
Assign() :
TagsList
,
scalc::ShaderCalc
assignComponentTags() :
OpenSubdiv::v3_4_3::Far::TopologyRefinerFactory< MESH >
assignComponentTopology() :
OpenSubdiv::v3_4_3::Far::TopologyRefinerFactory< MESH >
assignFaceVaryingTopology() :
OpenSubdiv::v3_4_3::Far::TopologyRefinerFactory< MESH >
AssignMesh() :
CurveModifier
AssignShader() :
scalc::ShaderCalc
at() :
RegisterVoxHelper
atForParent() :
RegisterVoxHelper
atForRoot() :
RegisterVoxHelper
attach() :
CurveReference
Attributes() :
gltf::gPrimitive
auto_cast() :
BaseClass
AutoGrid() :
coat::scripto::CameraShortcut
autopoQuadrangulate() :
RegisterVoxHelper
autopoQuadrangulateAndMerge() :
RegisterVoxHelper
autopoQuadrangulateAndMergeDP() :
RegisterVoxHelper
autopoQuadrangulateAndMergePtex() :
RegisterVoxHelper
AutoShow() :
PopupWindow
AutoWeld() :
ReconstructMeshFromEdges
average() :
CappedAverage< num >
AxisX() :
coat::scripto::FreeFormPrim
,
coat::scripto::IRegularGizmo< T >
,
coat::scripto::IFastenerBasePrim< T >
,
coat::scripto::FreeFormPrim
,
coat::scripto::IFastenerBasePrim< T >
AxisY() :
coat::scripto::IFastenerBasePrim< T >
,
coat::scripto::FreeFormPrim
,
coat::scripto::IFastenerBasePrim< T >
,
coat::scripto::IRegularGizmo< T >
AxisZ() :
coat::scripto::IFastenerBasePrim< T >
,
coat::scripto::FreeFormPrim
,
coat::scripto::IRegularGizmo< T >
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