3DCoat
3D-COAT 4.9.xx
3DCoat is the one application that has all the tools you need to take your 3D idea from a block of digital clay all the way to a production ready, fully textured organic or hard surface model.
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- r -
Radius() :
coat::scripto::FreeFormPrim
,
coat::scripto::SpherePrim
radius() :
coat::scripto::ConePrim
Radius() :
coat::scripto::SpherePrim
radius() :
coat::scripto::UI
RareGrid() :
coat::scripto::CameraShortcut
raw() :
_tcallback< ret >
rayCastingLength() :
coat::scripto::UI
rbox() :
coat::scripto::PrimitivesTool
rcapsule() :
coat::scripto::PrimitivesTool
rcone() :
coat::scripto::PrimitivesTool
rcylinder() :
coat::scripto::PrimitivesTool
Read() :
coat::Mesh
read() :
jcc::LocalServer
reader() :
zpp::reader
ReadFromFile() :
BaseClass
ReadTagsFromFile() :
TagsList
realloc() :
sparse::matrix_keeper< type >
ReconstructMeshFromEdges() :
ReconstructMeshFromEdges
reduce() :
cList< TYPE, CONTAINER >
,
comms::cList< TYPE, CONTAINER >
reductionPercent() :
coat::scripto::UI
RefineAdaptive() :
OpenSubdiv::v3_4_3::Far::TopologyRefiner
RefineUniform() :
OpenSubdiv::v3_4_3::Far::TopologyRefiner
reflect() :
coat::scripto::Vec3
reflectCopy() :
coat::scripto::Vec3
refract() :
coat::scripto::Vec3
refractCopy() :
coat::scripto::Vec3
RefreshUI() :
PopupWindow
Register() :
CurvePrimitive
,
VoxelExtension
,
PopupWindow
RegisterMembers() :
BaseClass
RelaxGPU() :
scalc::VolumeObjectCellsGPU
Release() :
ModelPreview
rellipse() :
coat::scripto::PrimitivesTool
remove() :
coat::scripto::File
,
RegisterVoxHelper
,
coat::SceneElement
remove_zeros() :
sparse::matrix_keeper< type >
RemoveAndGetSubTag() :
TagsList
RemoveConnectedParts() :
VolumeObject
removeIntersectionWith() :
RegisterVoxHelper
RemoveSubTag() :
TagsList
removeSubtree() :
coat::SceneElement
removeSubtreeItem() :
coat::SceneElement
rename() :
RegisterVoxHelper
,
coat::SceneElement
renameMaterial() :
RegisterVoxHelper
renameObject() :
RegisterVoxHelper
renamePaintLayer() :
RegisterVoxHelper
renameRetopoLayer() :
RegisterVoxHelper
renameUVSet() :
RegisterVoxHelper
Render() :
ModelPreview
,
ndSumm
RenderControls() :
CurvePrimitive
renderTarget() :
coat::scripto::PolyMesh
reportInvalidTopology() :
OpenSubdiv::v3_4_3::Far::TopologyRefinerFactory< MESH >
Reproject() :
VolumeObject
RequiresExtraTopLine() :
VoxelExtension
RequiresUpdate() :
CurveModifier
,
CSurfaceSwept
,
CSurfaceRotate
,
CSurfacePrism
,
CSurfaceSwept2
,
CSurfaceSwept3
,
CSurfaceNGenerTwoGuide
resample() :
RegisterVoxHelper
reset_class() :
ClassPtr< X >
,
BaseClass
,
StringsList
,
ClassArray< X >
,
ClassRef< X >
ResetAxis() :
coat::scripto::IFastenerBasePrim< T >
,
coat::scripto::IRegularGizmo< T >
ResetPoints() :
coat::scripto::FreeFormPrim
ResetPosition() :
coat::scripto::IFastenerBasePrim< T >
ResetPrim() :
coat::scripto::FreeFormPrim
ResetScales() :
coat::scripto::BoltPrim
ResetSize() :
coat::scripto::IFastenerBasePrim< T >
,
coat::scripto::IRegularGizmo< T >
resizeComponentTopology() :
OpenSubdiv::v3_4_3::Far::TopologyRefinerFactory< MESH >
resolutionEnum() :
coat::scripto::UI
Restore() :
coat::scripto::CameraShortcut
RestoreField() :
TagsList
RestoreFP() :
coat::scripto::IFastenerBasePrim< T >
RestorePolygons() :
RetopoBinOp
retopoLayer() :
RegisterVoxHelper
ReturnTexturesToCommonPool() :
scalc::ShaderCalc
returnToPool() :
scalc::TexPool
right() :
coat::scripto::Angles
rngon() :
coat::scripto::PrimitivesTool
roll() :
coat::scripto::Angles
roomID() :
coat::ui
roomName() :
coat::ui
roomsCount() :
coat::ui
RotateCCW() :
tMiniMesh
RotateCW() :
tMiniMesh
rotation() :
coat::scripto::ToolsMeshTransform
,
coat::scripto::AMesh< T >
,
coat::scripto::ToolsMeshTransform
Round() :
coat::scripto::CameraView
round() :
coat::scripto::Vec3
,
coat::scripto::Angles
roundCopy() :
coat::scripto::Angles
,
coat::scripto::Vec3
rsphere() :
coat::scripto::PrimitivesTool
rspiral() :
coat::scripto::PrimitivesTool
rtorus() :
coat::scripto::PrimitivesTool
rtube() :
coat::scripto::PrimitivesTool
run() :
coat::scripto::ToolsX
,
coat::scripto::WizardX
,
coat::scripto::ToolsMeshTransform
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