Photogrammetry via the integration with RealityCapture introduced!
Possibility to perform volumetric boolean operations with additional shell. This is extremely important for 3D printing of matching parts of 3D models
Array tool is introduced in the Sculpt room: you can make different arrays of volume objects along the curves.
Surface Array tool is added in the Sculpt rool to make array of objects on the created surface or on the selected faces of the low-poly mesh
Normal Map to Mesh: The PPP scene with the normalmap can be converted into a true sculpt geometry using the Painting room.
Much faster PPP paintingover the big faces (that has big amount of pixels inside the single face).
Blender 4.2 applink supported.
Real-time non-modal search/filter for all items container : alphas, materials, objects, layers, presets, etc.
The contour around the selected sculpt objects can be enabled.
The scene save time for big sculpt scenes (with big objects tree) decreased drastically.
The rectangle, square or shape modes in Epanel can expand from the center, if needed; there is a new option in the Epanel. You can assign the hotkey if necessary.
The RAW voxels export/import (useful to bring voxel data to any your proprietary engine) improved, now it can export/import PBR data (color, gloss, metal).
The new option "Extended edge loops" in the edge tools tool (uv/retopo) useful if you have "approximate" edgeloops and need to mark seams.
Blender AppLink got own repository (https://github.com/AndrewShpagin/io-coat3d).
Folder selection dialog replaced with a more convenient one, similar to the file open dialog.
Connective (topologically constrained) painting works for voxels as well.
Retopo via decimation works for all selected objects, each selected object will be retopoloed into the separate group.
You can drag&drop multiple selected volumes.
Tweak room tools moved to the Paint room; the tweak room removed.
Noise tool works for volumes in multires/proxy mode.
Live Booleans sareng Voxels Diperkenalkeun! Éta kalebet modeu Tambah, Ngurangan sareng Intersect, sanaos sareng objék anak anu rumit, sareng pagelaranna saé pisan.
Pangrojong Vector Displacement Brush ieu ditambahkeun via perpustakaan leutik VDM Brushes, disadiakeun dina sagala rupa subfolders VDM Brush dina panel "Alphas". File VDM EXR tiasa diimpor kana panel "Alphas" dina cara anu sami sapertos sikat skala abu-abu standar.
Alat Penciptaan Vector Displacement , anu dingaranan "Pick & Paste," ieu ditambahkeun pikeun ngidinan seniman cara gancang jeung super merenah pikeun nimba bentuk ampir sagala beungeut objék aya dina adegan. Anjeun teu kudu ngaliwatan prosés tedious nyieun pesawat, teras sculpting objék nu dipikahoyong ti scratch, kawas dina aplikasi sejenna. Anjeun tiasa nganggo alat Pick & Paste pikeun ngadamel sikat VDM tina modél naon waé anu anjeun gaduh hak.
Masker Lapisan + Masker Clipping parantos dilaksanakeun sami sareng cocog sareng Photoshop. Malah tiasa dianggo sareng Vertex Paint, VerTexture (Factures) sareng Voxel Paint!
Perbaikan UI lumangsung & Incremental dituluykeun ku rupa-rupa usaha pikeun ngaronjatkeun penampilan visual (kalayan kabacaan Font, spasi, jeung kustomisasi leuwih alus), ditambah fitur anyar mantuan ditambahkeun kana UI.
Proyék Python sareng sababaraha modul anu dirojong.
Sistim Addons diwanohkeun pikeun nyambungkeun Python / C ++ Aksara pamekar jeung pamaké. Hal ieu ngamungkinkeun gampang babagi naskah, nyadiakeun parentah, sarta manggihan informasi. Sababaraha addons mangpaat kaasup, Contona, karuksakan realistis jeung retakan acak - "Megatkeun bolong kalawan retakan" addon.
rojongan Blender 4 ningkat via diropéa AppLink.
AI Assistant (3DCoat's Spésialisasi Chat GPT) diwanohkeun sareng skéma warna UI togél disimpen kana ménu ngamimitian.
Alat Master Skala Adegan anu ditunggu-tunggu dilaksanakeun pikeun kasatiaan Skala Adegan anu langkung akurat antara aplikasi nalika Import atanapi Export.
Alat "Edge Flow" anyar dina Ruang Modeling ngamungkinkeun pangguna pikeun nambihan tingkat kelengkungan anu tiasa disaluyukeun (kana loop-tepi anu dipilih) antara géométri sakurilingna.
The View Gizmo diwanohkeun. Éta tiasa dipareuman dina setélan.
manajemén UV leuwih Python / C ++ ningkat substansi
Export pikeun Percetakan 3D , pikeun muka di Cura, diropéa
Lapisan ayeuna gaduh gambar leutik sawangan Peta Tekstur (sarupa sareng Photoshop sareng aplikasi sanésna)
Anjeun tiasa ningkatkeun kana versi 2021 ayeuna! Kami bakal nambihan konci lisénsi 2021 énggal kana akun anjeun. Serial V4 anjeun bakal tetep aktip dugi ka 14.07.2022.