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DavidAguero3D

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  1. thanks for all the replies! I'm going to watch them all
  2. Hello, I'm new to 3Dcoat, I was wondering what is the workflow to use when I have a base mesh that I need to add sculpting details, then export the displacement map (not vector) to use in other 3d package. I already import a mesh, but I can't sculpt, only paint normal and color, and in the sculpt tab the object disappears. thanks, David
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