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  1. Past hour
  2. sprayer

    Lightwave objects cannot be loaded.

    Maybe he cannot import lwo 2020 what is expected because it's newly update after long pause of development. But what the problem to use obj or fbx format in Lightwave? Man this is stupid argue because even 3ds max do not support last sketchup but it support it ) The same for many apps
  3. Today
  4. I want to make the orange screens in the reference, but I can't figure out how to make the extrude brush paint at a straight line. Any way I can do that?
  5. Yesterday
  6. Carlosan

    Lightwave objects cannot be loaded.

    Hi Cant open lwo files ? Please contact sales@3dcoat.com to ask about this issue. Thanks.
  7. Benshes

    Blender to 3D-Coat Smoothing Problem

    When I export the normal map nothing has changed with it, so I can still use it in other programs properly afterwards. Nevertheless some of the smart materials are not correctly applied as 3D Coat thinks that it's not a flat surface. It's not much of a problem most of the time, but it's just a little bit annoying during the painting process as parts of the object may look different after exporting.
  8. Carlosan

    Bug: carve tool is wrong

    Hi We are always open to feature request. How could it be ?
  9. AntonTenitsky

    Bug: carve tool is wrong

    Yes, I have complaints from people who study using my tutorials from youtube or gumroad that Carve tool is not longer a "free" tool that allows to sketch in 3d. I was about to make a post about it and it's already here :)
  10. I bought 3d Coat because in the advertisement it was said that I could use it to work on Lightwave objects. But the reality is very different. Lightwave 3d is not supported at all. Nothing is done to finally solve this problem. You can't advertise something that 3d Coat doesn't support. This is called fraud. I feel a bit screwed. The app link doesn't work with Lightwave 2020. Will there be a change in the future?
  11. Just came across on this on ASKNK youtube channel and thought I should share. HDRmaps has HDRI maps as a 3DCPACK and are free for downloading. https://hdrmaps.com/hdri-presets-for-3d-coat/ Cheers - take care & stay safe.... Kenmo
  12. Carlosan

    Hardware Reviews

    Chieftronic PowerPLAY Platinum 1050W Power Supply Unit Review - Nikk Tech. Creative Sound Blaster X3 Review - Amazing USB sound card - TechPowerUp. Lian Li Lancool II Mesh Case Review - Air Cooling PERFECTION - Hardware Canucks. Maingear Vybe 2020 (Core i9-10900K) PC Review- Quiet at 5.3 GHz - Tom's Hardware. OWC Mercury Electra 6G 2TB SATA SSD Review - TweakTown. TDBT SuperC M.2 NVMe USB-C SSD Enclosure Review - TechPowerUp.
  13. CMTK

    How do I sculpt this?

    Now that I figured out how to do the seven shapes on the table, I need to boolean out some of the parts off the edge of the upper level as seen on the reference. Any good way to do this?
  14. stusutcliffe

    [Solved] How do I sculpt this ?

    Quick and dirty version.
  15. Carlosan

    Paint

    UVset How many do you have? only need one. Same as retopo groups, only one is enough.
  16. Carlosan

    Paint

    Try baking using this settings. And turn off "show voxels... "
  17. stusutcliffe

    [Solved] How do I sculpt this ?

    Hi. The way I would do it. Position one desk divider where you want it to be , put it on an axis will help, then use the axial tool. It can always help if you make things like this on the 'origin' ( the point where all the axis meet, 0,0,0 cordinates ) Because then when you move gizmo to position the resulting meshes you can type in '0' . Have a play, and if I have confused you I will try and make it clearer with images . ( I f I get some time.)
  18. I'm trying to sculpt the highlighted mesh as seen in the pictures above. I used the blob tool with radial symmetry, but the result gives a mesh that is offsetted on the X axis which can't be fixed no matter what I try. Is there a better way to do it?
  19. haikalle

    Blender 2.83 Applink

    Small fix for VerTextures applink.zip
  20. vivi

    New Curves Beta

    Welding open points is currently only possible by bridging the gap first, then, weld. This however should be done with a single click. I would go even further. There are so many apps out there who have already invented the wheel and I don't see the need to re-invent it once again. Fusion 360's curves/drawing tools are fantastic. So my biggest problem with 3docat is that there are so many icons, buttons tools, all in a somewhat inconsistent design/size. The curve icons, the new activity icons, the primitive icons, the viewport icons, and the tools. They all have different sizes and are located somewhat arbitrary. As it was mentioned before, curve tools don't belong up there. EXAMPLE: Lets take the welding, bridging, linking and splitting options. Do we really need 4 buttons for these? Sounds like 1994 to me :) Add point between points just by clicking on the spline. Bridging Gaps can be done by selecting two open points, then double clicking one of those points. Splitting /Breaking can be done in the very same fashion. Select a point, double click it to break it. Linking point can be done in the same fashion. Select all points, whereas the one to be linked at will be selected last. Then double click. Many 3D applications do linking like this. Maya, Blender. This is just an example on how 3Dcoat could be optimized so easily and made user friendly.
  21. Ilas

    Paint

    This is the case with all models. When I change the resolution when baking, this bug occurs. For example, if I bake the model in 2K and then bake in 4K, or vice versa, then I can’t paint correctly. This error is on all versions of 3d coat and with all models. Help me please .
  22. Carlosan

    Baking problem

    This bake is done assigning sharp edges, no problems found.
  23. Carlosan

    Blender to 3D-Coat Smoothing Problem

    The visualization may be different between programs, have you tried exporting the maps to compare if there are errors?
  24. Carlosan

    Baking problem

    I am following same steps and cant replicate, sorry. Have you read the guide that left you in another thread where you ask the same thing ? As I said, try using another sculpt shader. Modify scan depth onside and inside. Use another baking method.
  25. Carlosan

    Paint

    Can you tell me the steps you follow in the process?
  26. Carlosan

    vuong-nguyez-duck-4-7.jpg

    https://www.artstation.com/artwork/L2vEPl
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