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3DCoat 2021 Open Beta test!
PolyHertz replied to Andrew Shpagin's topic in Beta Releases, Bugs & Development Discussion
Wouldnt weld only be applied between the new patch and border/open edge verts? What purpose would there be to processing every vert on the mesh like that? Looks like a design mistake. - Today
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3DCoat 2021 Open Beta test!
AbnRanger replied to Andrew Shpagin's topic in Beta Releases, Bugs & Development Discussion
Weld threshold is likely too high, as Gorbatovsky mentioned and is mentioned in the video about the feature (toward the end) - Yesterday
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3DCoat 2021 Open Beta test!
Gorbatovsky replied to Andrew Shpagin's topic in Beta Releases, Bugs & Development Discussion
Probably, too large weld tolerance -
3DCoat 2021 Open Beta test!
welcomerobots replied to Andrew Shpagin's topic in Beta Releases, Bugs & Development Discussion
Smart retopo 'destroys' random parts of already existing topology. The effect is the more intense the further is the object in the viewport. -
CPU: Intel Core I9-11900K CPU Review - PCTestBench. CPU: Intel Core i9-11900K Processor Review - ThinkComputers.org. Headset: Patriot Memory Viper V380 Gaming Headset - Mad Shrimps. Laptop: Asus ROG Flow X13 and XG Mobile eGPU review - Rock Paper Shotgun. PSU: APC BX1400U-GR & Legrand Keor SP 1500VA UPS - Nikk Tech. RAM: XPG Spectrix D50 DDR4-3600 2x8GB Review - APH Networks. Router: Asus ROG Rapture GT-AXE11000 WiFi 6E Gaming Router Review- Fast but Finicky - Tom's Hardware.
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3DCoat 2021 Open Beta test!
spacepainter replied to Andrew Shpagin's topic in Beta Releases, Bugs & Development Discussion
adding a simple cube to a scene takes minutes. beta 44 -
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Setting only brush radius to respond to pressure
Carlosan replied to sprias's topic in General 3DCoat
Hello You mean Stroke Modes ? https://3dcoat.com/manual/general/321-strokemodes/ -
3DCoat 2021 Open Beta test!
L'Ancien Regime replied to Andrew Shpagin's topic in Beta Releases, Bugs & Development Discussion
Thanks, the price is right on VoiceAttack. Can you batch actions on VA? https://voiceattack.com/Default.aspx -
3DCoat 2021 Open Beta test!
L'Ancien Regime replied to Andrew Shpagin's topic in Beta Releases, Bugs & Development Discussion
Everything according to instructions works until I actually fire it up and it starts talking to me and then it announces it's malfunctioning. Tried restarting 3D Coat several times. -
3DCoat 2021 Open Beta test!
Silas Merlin replied to Andrew Shpagin's topic in Beta Releases, Bugs & Development Discussion
Does that work for you ? it never worked on my machine and the guy never responded on his forum thread. Besides, it is single commands, you can't batch actions with it, or can you ? I use VoiceAttack which costs 10 dollars or so. -
3DCoat 2021 Open Beta test!
AbnRanger replied to Andrew Shpagin's topic in Beta Releases, Bugs & Development Discussion
Another important link for the 3DCoat Voice Command trial: https://genievoicecommand.com/3d-coat-trial-versions/ -
3DCoat 2021 Open Beta test!
AbnRanger replied to Andrew Shpagin's topic in Beta Releases, Bugs & Development Discussion
https://genievoicecommand.com/ -
3DCoat 2021 Open Beta test!
AbnRanger replied to Andrew Shpagin's topic in Beta Releases, Bugs & Development Discussion
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3DCoat 2021 Open Beta test!
L'Ancien Regime replied to Andrew Shpagin's topic in Beta Releases, Bugs & Development Discussion
Working with a Wacom Cintique presents its own challenges and having voice commands would solve about 90% of them. -
Hey Carlo, Thank you, but when I want it to the sensitivity responds just fine. I'm having trouble creating settings so that the pressure only affects radius and nothing else. Toggling Depth to not respond (clicking between the pressure and mouse toggle) or editing the curves to be a flat, max response does nothing unless I toggle Radius sensitivity off as well, which defeats the purpose.
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Setting only brush radius to respond to pressure
Carlosan replied to sprias's topic in General 3DCoat
Hello Check tablet settings on preferences -
Hey everyone, I've been having trouble trying to get a brush in 2D-Paint to work, with some behaviors coming off as inconsistent as I try every toggle I can find. I'd like to set a brush to vary only in radius, while depth remains constant despite pressure. Thus far I've tried every combination of toggling between pressure sensitivity, altering the curves to be a flat response, and seeing if anything responds within the brush panel. Thus far, my findings are; depth will respond to pressure even when toggled off, or when the pressure curves are set to constant (edit curves -> bring bottom left point to the top) unless radius is also set not to respond to pressure. However, after this, when radius pressure sensitivity is toggled back on, it doesn't respond unless depth is similarly toggled to respond. This occurs with or without depth lock. I figured I can just use the freehand lasso draw setting in 2D-Paint, but it'd be good to know in the future if I'm doing anything wrong.
- Last week
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3DCoat 2021 Open Beta test!
gbball replied to Andrew Shpagin's topic in Beta Releases, Bugs & Development Discussion
You can also hover over your mesh and tap the f key to reset the camera pivot. -
3DCoat 2021 Open Beta test!
Elemeno replied to Andrew Shpagin's topic in Beta Releases, Bugs & Development Discussion
aww nice! actually did not know that.. doesn't say it anywhere either thank you -
Ah ok, glad you found it.
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That fixes the UV. I need to fix the mesh itself. It turns out that what I needed to do was use the shift tool in the Tweak room. Sorry if I was confusing.
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Concept Art I created while taking Jama Jurabaev's course on Learn Squared. Added an animated version of the first shot. The buildings were made using 3D coat which were then brought into Cinema 4D where I did the city layout. It was rendered in Octane, comped in Photoshop then brought back into C4D and projected back across the city geometry before adding the camera move. The final comp and fx were done in After Effects.
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https://www.behance.net/gallery/43773491/Singularity-Alpha-version?tracking_source=search_projects_recommended|3dcoat C4D, 3D Coat, Octane, Apple Mac Pro