Member Felix George Posted July 11, 2012 Member Report Share Posted July 11, 2012 When attempting to bake a color map, Im getting solid colors. Can someone walk me through the workflow of importing an obj that is already textured, retopoing the object, then getting those original textures onto the retopoed object. After retopoing, I have mark seems and everything, and when baking, I set the reopoed object as the target. Is there anything else special that needs to be done? Quote Link to comment Share on other sites More sharing options...
Moderator Daniel Posted July 11, 2012 Moderator Report Share Posted July 11, 2012 Do you Unwrap UV after marking seams? Some screenshots with settings and results would help Quote Link to comment Share on other sites More sharing options...
Member Felix George Posted July 11, 2012 Author Member Report Share Posted July 11, 2012 Yes, I have unwrapped after making seems. It must be a bug in this build. A pretty brutal one. Quote Link to comment Share on other sites More sharing options...
Member Felix George Posted July 11, 2012 Author Member Report Share Posted July 11, 2012 Thanks Daniel but it's Confirmed. It's just a nasty bug that is present in the build on the download page. I downloaded the free trial and my first exposure to the program was a bit difficult because of this. It's a wonderful bit of software but that build on the download page will scare people away with this texture problem. Wow, now I can buy. I was hesitant because of this, but I don't mind purchasing now that I can confirm it was just an issue that has since then been fixed. 3.7.14a does not have this issue at all. (: Quote Link to comment Share on other sites More sharing options...
Moderator Daniel Posted July 11, 2012 Moderator Report Share Posted July 11, 2012 Great to hear that, Felix! Amaze us all with dozens of beautiful artwork! Quote Link to comment Share on other sites More sharing options...
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