monthly archives: November 2025

In 3D baking, the option to “normalize TB” (Tangent Basis) refers to a process where the tangent and bitangent (or binormal) vectors, which form the local coordinate system (tangent space) of a 3D model, are re-normalized so they are unit length (a length of 1.0) and exactly perpendicular to each other and the surface normal […]

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