From ZBrush For this step we use ZBrush demo soldier showing polygroups. Before export the body mesh, on ZBrush Preferences > Import/Export > Turn ON Export Sub groups. Go to 3DCoat Modeling Room > Mesh > Import (I have set color reference manually pressing RMB over Polygroup layer) Usually ZBrush models are small at import.Use […]
Русский
English
Українська
Español
Deutsch
Français
日本語
한국어
Polski
中文 (中国)
Português
Italiano
Suomi
Svenska
中文 (台灣)
Dansk
Slovenčina
Türkçe
Nederlands
Magyar
ไทย
हिन्दी
Ελληνικά
Tiếng Việt
Lietuviškai
Latviešu valoda
Eesti
Čeština
Română
Norsk Bokmål