Alan
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Updated to 3.2.04 (Win+Mac, Linux comes today or tomorrow)
Changes:
- Ptex export/import done in beta stage. You will be able to export/import color/specular/displacement separately. Ptex files are much closer to textures so I placed export/import ptx files in Texture menu
- Merging retopo room with reference mesh/painted mesh -> per pixel painting will respect color of the reference/painted mesh. In previous builds normalmap was baked correctly but color was not baked t per pixel painting if reference mesh was used.
- In Retopo->select tool Relax will act only on vertices selected in Retopo->Select->Verices. Snap button will work in the same way.
- Fixed render problem when rendering custom size frame was not properly centered.
- I fixed multiple problems with snapping in retopo tool. Problems was especially visible on the "creature" model.
- I fixed issue with crash in Linux while using 'V' key.
- I improved cylinder-like manipulator to avoid controls squashing.
- Fixed PSD export issue - incorrect (dotted) padding.
Thanks a lot for implementing ptex export/import so quickly!
I look forward to testing it out with prman this weekend.
3D-Coat 3.2 updates thread.
in New Releases, Bugs Reports & Development Discussion
Posted
Thanks for the heads up Peter. I didn't end up getting to test it out anyhow, but it looks like I wouldn't have got very far.
I'll track down your other thread and follow it.