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Posts posted by Kelvin Ng
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Its sad that the AppLink for Cheetah3D has been discontinued...
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Just found that the problem can be resolved by setting the normal map export type to Maya, Blender in Preferences.
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thanks ~
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Hi, in the tutorial videos I saw there is an "T" icon on top of the left panel, for setting the display of icons for the tools. However I don't have that "T" icon on my left panel, and now the tools showing their name with text only. How can I show the tool icons on the left panel? thanks ~
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It works, thanks ~
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Hi, I can't hide the brush circle by pressing caps lock. Am I missing something??
I am using 3D Coat 3.7.18F on Mac OS 10.8.2. Note that I am using Radeon display card.
thanks~
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Hi this is Kelvin from Hong Kong. I used to create game assets with Cheetad3d. Its a nice and fast. However when I come across UV editing and texture painting I think there should be a better approach... I tried out ZBrush but I don't like its UI and the way it modifies polygons... After reading some videos from 3D Coat I do think its what I am looking for
How to save Specular to a Diffuse map Alpha channel
in General 3DCoat
Posted
I also want this feature as a default export option in 3DC, so that I can directly apply the texture in Unity's standard mobile shader ~