Hello Fellow Artist!
I have a 3D Coat workflow question for you:
I have a F-16 I created in 3D Max, Looks great, low-poly, obejcts are separated correctly, ready for unwrapping and texturing in 3D Coat. I've selected all the objects and exported them into a single obj file. When I bring the obj into 3D coat I want each object to have its own UV Tile. For example, Flaps, Canopy, Tail, Exhaust, etc. will have it's own UV section instead off ALL the objects Unwrapped into a single UV tile.
Is that possible with 3D Coat?
I see at the top of the UV section of 3D Coat, next to "Mark Seams" is "---Default". This looks like a section I can manually place selected objects into their own UV Page. Is this the only way to send objects into their own UV Tile Page or can this be done automatically?
How does one select an object on the UV Page? The only way I see is to click on the 2D Layout on the "Preview" window. Can I select an object in the 3D Viewport under the "UV" page?
OR
Is the best workflow exported multiple obj files from Max, Importing them one at a time into 3D Coat, UV unwrap it, and exporting them one at a time back into 3d Max?
Thanks!
Awesome program by the way..