wupto
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Hi everyone,
I'm wondering if there is an easy way to stack islands when they have the same element, like in this example, I made a tree with many leaves and the UV map would look like this: http://i.imgur.com/A72DcZL.png
So if I would do that manually I had to scale and move every single island and it would not only take a long time but also never really be accurate (http://i.imgur.com/mjWIKHf.png).
Is there any way to do this better? Or at least a way to scale all the islands equally so I'd only have to move them manually? If not, maybe in another program like 3ds max?
Thanks!
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Hi! I went into "paint UV mapped mesh" and it worked! So, everything is fine now, I don't know why but thanks!
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Hello,I have this really weird problem that I can't paint on the texture anymore, basically I can't do anything that would change the texture, I'm also unable to fill or use the clone tool. Colour picking still works.
Thanks for your time.
UV mapping - stack islands
in General 3DCoat
Posted
Thanks a lot!