Percevan
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Posts posted by Percevan
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Hi,
I am what you would call a "traditional polygon pusher" I guess, with the occasional 3D sculpting here and there (once using Zbrush). Mainly, I'm using Maya (started with Wings3D, still use it sometimes for quick prototyping or mesh correction), but I find myself using 3D-Coat more and more. Funny enough, I initially went with it for texturing only, but I never cease to be impressed by its sculpting tools, not to mention UV and retopo. I'm currently experimenting with smart materials too. The only current drawback is that 3D coat as futher reduced my sleeping time, in a good way!
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Hard edge modeling in 3D Coat
in General 3DCoat
Posted
I would uncheck "Import with Thickness, in the tool option panel.