Jump to content
3DCoat Forums

Kali3D

Member
  • Posts

    6
  • Joined

  • Last visited

Posts posted by Kali3D

  1. Thanks for your replies!

     

    The Scale says Uniform and the topology looks good except for the Holes. 

    I tried it with the 4.5.31 build but it doesnt solve the problem. 

     

    It does not seem like a simple Hole but rather some messed up geometry sticking inside the mesh. Some images to illustrate the problem:

     

    The Hole:

    post-40250-0-89009900-1458296553_thumb.j

    Fix with fill holes tool:

    post-40250-0-63483100-1458296555_thumb.j

    Fix with Resample:

    post-40250-0-06681800-1458296557_thumb.j

     

    I could Repair this Mesh in an externel Apllication, but is there a way to fix this in 3D coat? 

    Maybe it was the fixed bug you mentioned that produced this and this wont happen in newer versions. I hope so. 

  2. Hi everyone,

     

    Im just testing out 3D Coat but Im having some Problems so far.

    Ive sculpted a Rock in Voxel and converted to Surface Mode to add Details with Alphas. However the alphas Produced some holes and strange streched Polys inside The Object, although applied with very low strength. I was trying to repair the mesh with Mesh Doctor and the Fill Holes Tool but it gave me an even worse Mesh.

    Sometimes When I undo a aplha that produces bad results it detroys the mesh completly as well and I need to Load a backup file and the unsaved progress is lost :(

     

    Am I missing something here or doing it the wrong way?

     

    File (4m polys, 200mb): https://www.dropbox.com/s/n3dq4m03ids1oml/Rock_DamagedMesh.3b?dl=0

     

    Best regards,

    Steffen

     

     

×
×
  • Create New...