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Avis32

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Posts posted by Avis32

  1. 17 hours ago, ajz3d said:

    Can you share the .3b file?

    it was happening to all my files, well I think that the bug just gone, I was sculpting all day today and nothing interupted me :)
    thanks for help!

  2. 20 hours ago, Carlosan said:

    Your model parts are not freeze, right ?

    nothing is freezed :)

    On 18.06.2016 at 10:46 PM, Tony Nemo said:

    Hit the "W" key to get the wire frame and closely inspect your object.  Could it be a video driver issue, You might also send it to Andrew at support@3d-coat.com.

    I will update my driver and see what will happend thx :)

  3. 1 hour ago, Tony Nemo said:

    If you are in the paint room, I would say you have not unticked "Show Voxels in Paintroom"  or there are two objects in much the same place.

    thanks for respond!
    it happends mostly in sculpt room, and it can be seen on the relief view too :/
    changing shaders dont help.

  4. If the low poly model came from outside 3D Coat, you can just Import it into the Retopo Room via the Retopo Menu. But if you created it in the sculpt room, chances are, it isn't low poly. This would be a very rare use case and it's why there is no direct way to transfer a mesh from the Sculpt Room to the Retopo Room. However, one quick way to do it, would be to just drag and drop the VoxTree layer into the Models pallet. It will store the mesh there. Then in the Retopo Workspace, you can open and dock a copy of the MODELS pallet in that workspace, by going to the WINDOWS Menu > Popups > Models.

     

    Now just click on the thumbnail of your model and it will bring it into the Retopo Workspace. It's a preview object at this point, but hitting ENTER will commit it to a new retopo layer. That's how I would do it.

    THANKS!!!

    you saved my day!

    it's exactly what i needed!

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