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Posts posted by Raxtaris
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After "Construct New Shader" - based on some basic shader (metal, paint, fabric), I've got some strange shader preview. In main window everything seems ok, but the preview / thumbnail is useless.
I have this bug almost all the time - with previous and current (4.8.23) versions - both DX and GL.GeForce 1060 - updating drivers doesn't solve the problem.
Thanks
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Hi,
I'm sorry for refreshing the old topic but nothing has changed in this case. And I think it would be great to have possibility to set up different reference images for front / back view, as well as for right / left. Is there any chance to get that usability in the future?
I cannot start new topic in "Feature Requests" section - so where can I find place for such small feature ideas?
Thanks -
Hello everyone!
Is there any way to set up the same shortcut for different tools in Voxel and Surface sculpt modes?Example:
I want to have R for Rapid in Voxel mode, but in Surface mode I want to set up R for Rapid2.
Is it possible? Is such change possible in the future?Thanks
[Solved] Shader Preview Problem
in General 3DCoat
Posted
Carlosan, thanks! It solved my preview problem. I have missed that option.