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PhantomRain

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Posts posted by PhantomRain

  1. Hi Guys

    So I've made a hardsurface model(Sci-fi armor), it is composed of several parts converted to surfaces and now its time to retopo, texture and bake it: 

    Do I have to merge all the parts first? (What if they are in surface mode)
    Do I retopo each part individually?

    I'm still learning this new workflow , My goal is to eventually make a model I could rig in Blender as a character.

    If anyone could share their workflow towards creating hardsurface game assets that would help thanks.

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