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Posts posted by andromali
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Just to UV map, but I've tried importing via per pixel paint, autopo etc.
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Hi,
When I import .fbx files from Maya nothing shows in 3D Coat, almost like the mesh is invisible. I've tried "Import Object", Import, creating new instance and opening the file that way, nothing seems to be working. I would use .obj, but we're using .fbx for the project I'm part of.
Are you aware of this issue and if so, do you have any fixes for it?
Software used
Maya 2017
3D Coat 4.7.06 (DX6x)(Educational)
3D Coat 4.7.06 (GL6x)(Educational)
Hardware used
GeForce 980ti (driver 376.19)
i7 - 5820k @3.30 GHz
32GB Ram
[Solved] Imported .FBX are invisible.
in SOS! If you need urgent help for 3DCoat
Posted
Tried the newest version from the link, but .fbx's are still not working