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Lauri_

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Posts posted by Lauri_

  1. 19 minutes ago, Tony Nemo said:

    It appears that you want to create a seamless material. I would just cover the face with polygons and bake that. You wouldn't export an object but only its materials.

    No. I'm pretty sure you misunderstood me. I'm not talking about materials here. I just want to create retopologized mesh that has the outline shape of that brick wall piece. It currently has 3710 polygons (Because its built from brick pieces) which is a bit too much.

    Here's another screenshot: http://imgur.com/a/CI0Go

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