zelfit
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Posts posted by zelfit
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Please check my screenshot.
On the left is my folder in total commander. As you see it has tga, tiff and jpeg files.
But file viewer in IL shows only jpeg
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Congrats. Please add Tiff support for textures.
Also spec/gloss shader support would be nice too
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>or there will be ability co create cloth patterns from scratch
It sounds like overkill for such type of program.
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Hi again. Thanks for quick response. I tried to investigate and it looks like most of my trouble was caused by 16-bit PNG which I exported from Substance. 8-bit PNG looks much better.
Unfortunately I was testing render on a model which under NDA, cant share screenshots. I'll try to replicate problem on some simple object.
But aside from frankenstein interface i really like final picture. This product looks very promising.
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Ok thanks. Please fix that in next update.
Also right now I see seams on my hard edges, while In Substance Painter and Marmoset everything is fine.
I use exporter preset you provided. And I use same FBX in Marmoset and in IR.
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Hi. It doesnt save scenes correctly for some reason. When I try to load scene file it searches for .ILR file, but none of saved files have that extension. Please check the screenshot in attachment. I tried two times, it is always 4 files: json, ajson, mdata and empty one.
(InstantLight) real time pbr renderer WITH GLOBAL ILLUMINATION
in InstantLight Real Time Render
Posted
Deal. Will do.
I just looked again and still cant find where can i put spec/gloss. Advanced/core shader has only metalness. I simply want to render props/vehicles which were textured in spec/gloss pipeline. Exporting them to metalness doesnt seem possible from Painter.