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Alex_3DC

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Posts posted by Alex_3DC

  1. So, it's my first attempt in 3Dcoat today and there are several issues, I can't solve. I would be happy for a comment!

    I have some experience in ZBrush, but was curious about voxels und remeshing here. I imported an OBJ from ZBrush and sculpted as an Voxel object, which was working very good so far. But I can't get a usable mesh after some hours of trying and reading tutorials:

    First I had a Voxel Object (with 2.8 Mio tris) in the Sculpt Room and the result inside the Retopo Room is unusable on thin mesh parts. (first attached image) Of course I used some strokes to optimize the edge flow.

    Then I tried just to export an OBJ from Sculpt room, from a HighPoly surface, but this provided only triangles and a mesh with jaggy edges (despite it didn't look jaggy inside the Sculpt room).

    Next I tried with AUTOPO very high settings (no decimation), just to get anything out of 3DC, but 3DC doesn't react anymore, takes ages to calculate... so it doesn't seem the proper way.

    Thanks for advice,

    Alex

    Retopo on thin mesh 3Dcoat.jpg

    OBJ opened in other softwares.jpg

    third try no reaction.jpg

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