Maedys
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oh and im using "Paint Uv mapped mesh ( Per Pixel)" painting
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So i started to learn 3d coat and i dont really know if this is intended or not
so i started to try out smart materials and i noticed that the smart material preview has got a lot more details/quality than after i paint.
Picture:
The model that i want to retexture is a UV mapped - high poly model with 2048x2048 textures.
I want to make 4k textures for the model basically.
What should i do to get these crisp details for the final texture too?
thanks in advance
[Solved] Question: why is the Smart Material Preview quality a lot higher than the painted?
in General 3DCoat
Posted
much thanks for the information!