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RedYager

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Posts posted by RedYager

  1. 4 hours ago, AbnRanger said:

    It probably has to do with the TEMP directory. It's looking for the exported files in a different folder than the one you exported to. So, make sure to set your Temp in the Applink panel, before you export from 3DCoat. Also, when you export from 3DCoat, are you going to the FILE menu > EXPORT TO > 3ds Max 2016?

    Hey AbnRanger, thanks for responding. The 'Export to 3ds Max' was the step I was not using, I didn't even notice it before, I was using 'export objects & textures'. Its working fine now, thanks for the help!

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