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3dlancer

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Posts posted by 3dlancer

  1. On 1/6/2021 at 12:44 PM, 3dlancer said:

    You're welcome. And I believe your guess is right. I had that kind of issue with my old machine, years ago. I tried again and change the size of the brush similar to the head, and still perform well. 

    Also, I found a bug, not sure it is here where I should report it. On any conditions I can't make 3DCoat to calculate Curvature or Cavity data on Paint room. It close the program on each attempt. Using 4.9.69. 

    Calculate Cavity is needed to use smart material. Wonder if anyone else has the same issue, or it is just me. Thank you!

     

    Never mind, I found what cause that issue. My fault indeed. I didn't check on the option View ⇾ Show Voxels in Paint Room and also some of my sculpts parts was in ghost mode. 

    So, if sculpts are not visible and solid in paint room, 3DCoat might crash when calculates Cavity/Curvature texture. A Dah! for me. LOL!

  2. 5 hours ago, Allabulle said:

    Thanks!

    I've just tried again with 4.9.69 and it does, apparently, the same. In my case, it's mostly brush size dependant. Large radius brushes lag considerably. More moderate brush sizes work well, though.

    Example: setting the brush size to approximately match the scale of the head, it lags. Setting the radius then to the scale of what would be an ear, it works pretty well. And a bit tinier and it works absolutely smoothly.

    It may also depend on other factors, like machine, operating system... Just guessing.

    Thanks again for trying it out, 3dlancer.

    You're welcome. And I believe your guess is right. I had that kind of issue with my old machine, years ago. I tried again and change the size of the brush similar to the head, and still perform well. 

    Also, I found a bug, not sure it is here where I should report it. On any conditions I can't make 3DCoat to calculate Curvature or Cavity data on Paint room. It close the program on each attempt. Using 4.9.69. 

    Calculate Cavity is needed to use smart material. Wonder if anyone else has the same issue, or it is just me. Thank you!

     

  3. On 12/20/2020 at 3:48 PM, Allabulle said:

    Oh, sadly the issue with the missing Smart Materials is still there in the newer 4.9.68 build. Maybe for the next round, then.

    Also, has anyone experienced quite low performance when voxel sculpting?

    Here's how to check:

    - Start a fresh scene

    - Pick Voxel Sculpting from the Greeting Window

    - Now, choose the Full Human Male figure (just to the left of the Head figure)

    - Try to sculpt over the male figure with Vox Clay (with any brush)

    - It lags considerably when trying any stroke length. At small bursh sizes it's working decenty, but not great. Not completely unusable, but almost.

    [This on a system with an 8c/16th CPU, 32GB RAM, GTX 1080 and GTX Titan X, running Ubuntu 20.04 with 450.80.02 nVidia drivers]

    Just installed 4.9.69 on Ubuntu and don't have any lag so far. I reproduce the scene and can sculpt without issue. Hope this version works for you as well. 

     

  4. 3 hours ago, 3dlancer said:

    I wonder if missing Smart Materials in this new versions has to be with the new materials store. Ergo, a change of business model, similar to Quixel's model... What do you think?

    So, I solve the smart material issue under Ubuntu 20.04 and 3DCoat 4.9.69. Just manually create the folder "pattern" under Documents/3d-CoatV49/ then copy the patterns files from my 4.8 version (home/3D-CoatV48/patterns/) from my home folder...

    Now it shows my smart materials. Hope that made sense. Regards. 

    • Like 1
  5. On 12/20/2020 at 3:48 PM, Allabulle said:

    Oh, sadly the issue with the missing Smart Materials is still there in the newer 4.9.68 build. Maybe for the next round, then.

    Also, has anyone experienced quite low performance when voxel sculpting?

    Here's how to check:

    - Start a fresh scene

    - Pick Voxel Sculpting from the Greeting Window

    - Now, choose the Full Human Male figure (just to the left of the Head figure)

    - Try to sculpt over the male figure with Vox Clay (with any brush)

    - It lags considerably when trying any stroke length. At small bursh sizes it's working decenty, but not great. Not completely unusable, but almost.

    [This on a system with an 8c/16th CPU, 32GB RAM, GTX 1080 and GTX Titan X, running Ubuntu 20.04 with 450.80.02 nVidia drivers]

    I wonder if missing Smart Materials in this new versions has to be with the new materials store. Ergo, a change of business model, similar to Quixel's model... What do you think?

  6. On 12/9/2020 at 4:49 AM, Allabulle said:

    After trying to work a bit with 3DCoat 4.9.66 for Linux I get this error:

         "Out of memory. You should increase the amount of virtual memory in system settings"

    and then, the corollary:

         "Please save your work to a new file because the program has become unstable and will now exit. Do not overwrite existing work."

    and,

         "There is not enough disk space to write the file."

    I was just voxel sculpting, below 400k, and when the autosave kicks off, the message appears. There's plenty of free disk space and RAM usage was pretty low (it's a 32 GB RAM system.)

    Any pointers on what to do to solve it? Any more info needed?

    Thanks, will have that in mind if the same error happen. 

  7. On 12/5/2020 at 2:55 AM, Allabulle said:

    Thank you.

    After installing spacenavd it indeed works.

    I don't know why do I must install a daemon to run a device I don't own or use, but it works nonetheless.

    Some documentation detailing what's to be installed on top of the default supported operating system in order to run the software should be accessible and easy to find, though.

    So, from my experience, as of today, to run 3DCoat one has to:

    - Download de software.

    - Unpack it.

    - Install, on a vanilla Ubuntu 20.04, libomp-dev libc++-dev libcanberra-gtk-module and spacenavd

    - Run the program and activate the license.

    Yay! 3DCoat in Linux at last! :-)

    Edit: It also works in Pop OS 20.04 with the same procedure.

    Works for me. Now is running in Ubuntu 20.04. Thanks Allabulle!

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