When I resize window from full screen to any size, 3d Coat crashes every time and is repeatable. But only if I have a painted object in workspace.
I have a unique setup I think, which may be why problem not found before. Here is my computer configuration:
Windows 10 latest build. 32 GB of ram. i7-3770k. Special monitor connections:
Two Gigabyte Nvidia GTX970 gaming cards. Two 4k monitors. Nvidia cards NOT in SLI.
Each monitor is connected to its own card.
Any suggestions as to what could be causing this? It behaved same way before latest Windows 10 update.
No other application has this problem, ie. Unity3d or Blender.