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Found 1 result

  1. When sending 2nd object with different material/uv set from Blender through Applink and 3DCoat asks to merge scenes, the new textures are linked to the old uv set instead of the new imported uv set. Also some textures are missing, old layers disappear,... basically things get weird. Same thing happens when I tried exporting from Blender to obj then importing multiple obj's to 3DC.
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