Hi there, i been doing some terrain tests and it seems the gradient fill tool is still not working. (V 4.7.36)
It shows it how it should be in the smart window but when you apply it there's no gradient as such. (just the two colors without the blend)
It works if i just create a new scene cube from scratch and fill it.
Just when i import a mesh either ply or obj.
Oh also the icon for the material get corrupt when i edit the values (oldschool paint)
Should i use oldschool paint if I want to just paint the vertex colors?
I also have a feature request, theres a similar one on trello but it would be nice if you moused over the layer blend text you could press the up and down keys to cycle through the blend modes.
(like photoshop)
I would of posted this in the new release/beta thread but i am unable too.
Cheers
Royston