Jump to content
3DCoat Forums

Search the Community

Showing results for tags 'patch'.

  • Search By Tags

    Type tags separated by commas.
  • Search By Author

Content Type


Forums

  • Development
    • Announcements and new feature demos
    • New Releases, Bugs Reports & Development Discussion
    • Linux Releases
    • 3DCoat AppLinks
    • Coding scripts & addons
    • Feature requests
    • SOS! If you need urgent help for 3DCoat
  • General
    • General 3DCoat
    • Basics & Interface
    • Questions & Answers
    • 3D Printing
    • CG & Hardware Discussion
  • Tutorials, Tips and Tricks
    • Beginners tutorials
    • Modeling
    • Sculpting
    • Retopology, UVs & Baking
    • Materials and Textures
    • Painting
    • Photogrammetry & Scan
    • General 3D and CG
  • Artwork
    • Finished Projects
    • Challenge
  • 3DC's Topics
  • 3DC's Tips
  • 3DC's Topics
  • 3DC's Paint
  • 3DC's Hipoly
  • 3DC's Lowpoly

Find results in...

Find results that contain...


Date Created

  • Start

    End


Last Updated

  • Start

    End


Filter by number of...

Found 1 result

  1. If you have a hole that is not a usual hole shape(eg an L or U, a line shape hole if you will) these seem to have problems closing, especially so if you have a ring shape hole with outer and inner surface(within the same volume) and you want to merge/connect them as a single mesh, understandably this is something tools like fill holes and poly remove(with remesh after) seem to struggle with. In addition to that, if I have a surface with the edge chipped of, like... ___n___ where the n is missing data, I have noticed poly remove with remesh enabled also can struggle here. How do you go about closing/extending? I have tried booleans in the past with varied success, the muscle brush has worked the best requiring some extra cleanup work after, but struggles in some situations giving failed boolean operation often.
×
×
  • Create New...