Hi guys,
I've read through many posts already made on this topic, but i'm struggling to find a definitive answer.
Is it possible to paint and view in true sRGB space?
Maybe there is a button i've not checked to make this happen?
I've read about and tested : Textures > Adjust > Gamma correction - but sadly this is only a clever hack that crushes down the 1.0 Gamma, it doesn't allow me to work in Real-Time true sRGB / 2.2 Gamma space.
For Gloss / Roughness / Specular textures true working sRGB space is very important to create an accurate read.
Any info on this would most welcome, i'm a big fan of 3d coat, loved it from the first moment i started using it. Personally i don't want to move to the likes of Mari or Substance painter.
Thanks for reading!
Alex