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  1. Ok, so being fearly new to 3D coat, there are a lot of basic things that elude me. Like how to apply or swap a simple material? So I've been working pretty back in forth on my UV's for an item i am painting right now. What I want to do is simply import the new version of my UVs and continue pain...
  2. Hey, In the retopo room , when you press SPACEBAR it brings up the quick select toolbox... in this there are quick access slots #1-8. firstly... this is an absolute stroke of genius...!! secondly.... it doesn't seem to work. I just watched a video tutorial so I know i'm using i...
  3. Hi, all! After creating and unwrapping a UV map, I can see the UV preview in the Retopo room-- but when I switch to the UV room, there's nothing there...can someone help? Thanks! Bryan
  4. hey, so if i have an object with a lot of overlapped / mirrored uves, 3d coat either takes a loong time to open it or it crashes, is there something i need to tick off , is it trying to calculate something even if i set it to "keep the uv's " ?
  5. Hi everyone, I'm looking for a udim workflow from 3d coat to mari. I know that I can unwrap my uv's into separate tiles in 3d coat, but is there a way to export those tiles as udims for mairi? I've been searching for an answer on this and I am unclear if this is something I can do with 3d coat....
  6. Ashington

    [Solved] Auto UV-ing

    I'm having a bit of trouble getting UV's to blend at the edges. This is my best attempt - making a base mesh in C4D and auto-UV-ing in 3DCoat. I'd like some advice for making the edges blend better, or perhaps a video link. I'm on the lookout for manual UV-ing tutorials so any advice that poin...
  7. dimitribastos

    Some requests

    I have some requests. Would like to know what do you think about them. Thanks in advance. 1. Procedural noises, specially for texturing Right now, there is no (complex) noise creator inside 3d-Coat, and only on sculpt room. That would be great for sculpting and texturing, but specially...
  8. Hi 3D Coat Users! Okay, so I'm very new to 3D Coat, and I'm having some trouble baking... I've been trying for hours to figure out how to bake a high poly model (That does NOT have UVs, and that HAS been painted in 3D coat already) onto a low poly (Has UVs but no textures). I tried out the...
  9. Hi, I've got a rather simple question. Is there any way to use the UV Room's Auto Scale command without triggering 3D Coat to automatically realign all UV islands as well? The problem is, that I painstakingly arranged different 'sub-islands' in Cinema 4D, so that things are a little more...
  10. JustAnotherName

    Distortion of UV map

    I unwrapped several items from my 3d scans now and usually the results are acceptable. But executing "Save Contour" mostly produces a message like "Warning! It seems some islands are stretched...The percent of distortion is...." Sometimes I have values of 30-50% distortion but the cutting...
  11. Sometimes you need to bake objects in the same UV set separately. This creates two UV sets with the same name. So you go to UV room combine them back and hit "Apply UV Set" Every time I use "Apply UV Set" in the UV room and go back to Paint Room it asks if I want to apply changes made. No matte...
  12. Hello, is it possible to project a stencil in "UV-Mapping mode" but without the tiling all over the object? I need to project a texture exactly and "From camera" is not helpful this time. Thank you. P.S. And positioning the projection seems a bit tricky, not so immediate l...
  13. Bradimus

    3D Coat GL UV crash

    I have been trying 3DCoat and it's UVing system with great results but now this week after my 3rd model it crashes when selecting an edge on the bottom. It seems like its crashing when selecting the same place each time. The screenshot below is the crash report.
  14. Hi people Still learning painting in 3DCoat and maybe a stupid question, but when I am paint a model like Genesis 3 it have many UV islands for arms, head, torso and others. Using CUBe pojection to paint solve almost all my problems and create new ones. BUT I want to know if theres a way to pai...
  15. pr1970

    uv question

    Hi All Noob question here, I`m trying to uv an object in 3d coat that has lots of extruded holes , rather than go round one by one marking seams/edge loops is there an easier way eg selecting all the faces/edges of these holes and doing an auto map or something? Thanks
  16. dodgevipert56

    3d coat UVing

    Im using 4.7 and when I bring a mesh(symetrical) from Maya with good normals (and no inversed normals - also did freeze transformations so no black areas), do the UVing in 3d coat and take it back to maya I get blue shaded uvs along with the red shaded uvs. The red shaded uvs are from the duplicated...
  17. Hi everyone, I'm wondering if there is an easy way to stack islands when they have the same element, like in this example, I made a tree with many leaves and the UV map would look like this: http://i.imgur.com/A72DcZL.png So if I would do that manually I had to scale and move every single island a...
  18. I imported a model for Autopo and it opens into Retopo room. Then I inserted my uv-cuts and unwrapped in Retopo room as well. When I change to UV-room there is no model visible though. I want to apply the "Cloth Relax" though which is not availabe in Retopo room. Is there a simple sol...
  19. Столкнулся вот с чем. В комнате текстуирования при нажатии «редактировать все слои в Фотошопе» я вижу лишь слои в режиме цвета. А глубина (карта нормалей) нигде не видна. Соответственно сначала вопрос. Есть ли возможность быстро превратить всю пачку слоёв в суммарные карты (цвет, блеск, нормали...
  20. Hi there I am currently giving 3dCoat a spin and have a question for the UV room: I've created the seams and unwrapped the model successfully. The texture export also works well apart from the fact that I would like to export the UV wireframe as a reference as well (on a separate layer would...
  21. I just finished this zbrush sculpt and struggle with 3DCoat. I did the retopo of a part of this mesh and began to work on the UVs just to make an XNormal test. As most of the UV tools also exist in the retopo room, I defined my seams from there. But I tried every way I could figure out to expor...
  22. Hi, I've been trying to introduce some means into a model I obtained from a 3d scanner. It's a scan I applied to a human body. Initially I was planning to use this to obtain some cutting patterns within 3d coat. My problem is that I just have to live with the mesh the camera software creat...
  23. Вопросы у меня. Начну с самого начала. Модель сделана в 3ds max, перевёл в OBJ и закинул в 3d coat. Внутри файла obj, модель поделена на куски для лёгкой работы в UV и текстурировании. После того как UV закончена, я догадался что каждая модель имеет свою собственную развёртку, и именно тут...
  24. Since I had no luck explaining and getting help on my problem in the newbie forum, I decided to make a video that might explain it better. This way I can maybe find out what can be done better by me or 3D-Coat. I can't say it's an exciting video, as most of it is 3D-Coat freezing my machine while pe...
  25. I have created a very simple retopo mesh and auto unwrapped it in the retopo workspace but I wish to send it to the uv workspace but cant figure it out. Help!
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